IllaoiJungle runes

Off-meta Jungle

Top97%Jungle<1%
Win
32.3%
▼17.7 vs Jungle
LP a game
—
Not enough games
Games
93
Pick · Ban
0.00 · 5.6%
as Jungle · any role
Few games

How we measure

Illaoi Jungle, last 30 days: Conqueror + Resolve; skill order Q > E > W (each the most played of 93 games).

Low sample. 93 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 85%Set taken in 73% of games
Every rune with its win rate8 runes · 3 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
ConquerorFew games82%34.2%24.5–45.4%
Legend: HasteFew games81%32.0%22.5–43.2%
Last StandFew games80%31.1%21.7–42.3%
TriumphFew games68%33.3%23.0–45.6%
Presence of MindFew games27%28.0%14.3–47.6%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games26%29.2%14.9–49.2%
DemolishFew games25%26.1%12.6–46.5%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic InsightFew games28%26.9%13.7–46.1%

Questions

What keystone do Illaoi Jungle players take on all servers?

Conqueror, with Resolve as the secondary tree, is the most played page: 33% of 93 games in Emerald and above, last 30 days, 35.5% win rate.

Which stat shards do Illaoi Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 73% of 93 games in Emerald and above, last 30 days, 27.9% win rate.