- Win
- 39.2%
- ▼10.7 vs Support
- LP a game
- −1.00
- ±2.90
- Games
- 260
- a win +26.0 · a loss −19.0
- Pick · Ban
- 0.01 · 5.5%
- as Support · any role
Illaoi Support, patch 26.21: Conqueror + Resolve; skill order E > Q > W (each the most played of 260 games).
Low sample. 260 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Adaptive force 92%Flex Adaptive force 93%Defense Health scaling 80%Set taken in 68% of games
Every rune with its win rate15 runes · 3 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Last Stand | 78% | 39.2% | 32.8–46.1% |
| Presence of Mind | 65% | 40.0% | 32.9–47.5% |
| Legend: Haste | 53% | 40.2% | 32.3–48.5% |
| Conqueror | 50% | 41.1% | 33.0–49.7% |
| TriumphFew games | 20% | 35.3% | 23.6–49.0% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 57% | 40.8% | 33.2–48.9% |
| Demolish | 55% | 38.7% | 31.1–46.9% |
| Grasp of the UndyingFew games | 38% | 40.8% | 31.6–50.7% |
| OvergrowthFew games | 35% | 38.5% | 29.1–48.7% |
| Second WindFew games | 15% | 46.2% | 31.6–61.4% |
| RevitalizeFew games | 13% | 44.1% | 28.9–60.6% |
| UnflinchingFew games | 12% | 46.9% | 30.9–63.6% |
| ConditioningFew games | 9.6% | 36.0% | 20.3–55.5% |
| Font of LifeFew games | 8.5% | 50.0% | 30.7–69.3% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 13% | 38.2% | 23.9–55.0% |
Questions
What keystone do Illaoi Support players take on all servers?
Conqueror, with Resolve as the secondary tree, is the most played page: 37% of 260 games in Emerald and above, patch 26.21, 43.8% win rate.
What other rune page do Illaoi Support players use?
Grasp of the Undying with Precision: 32% of 260 games in Emerald and above, patch 26.21, 37.4% win rate.
Which stat shards do Illaoi Support players pick?
Adaptive force, Adaptive force, Health scaling: 68% of 260 games in Emerald and above, patch 26.21, 39.8% win rate.



















