IllaoiJungle runes

Off-meta Jungle

Top97%Jungle<1%
Win
33.3%
▼16.6 vs Jungle
LP a game
—
Not enough games
Games
48
Pick · Ban
0.00 · 5.5%
as Jungle · any role
Few games

How we measure

Illaoi Jungle, patch 26.21: Conqueror + Resolve; skill order Q > E > W (each the most played of 48 games).

Low sample. 48 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 81% of games
Every rune with its win rate4 runes · 1 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
ConquerorFew games85%36.6%23.6–51.9%
Legend: HasteFew games85%36.6%23.6–51.9%
Last StandFew games79%34.2%21.2–50.1%
TriumphFew games71%38.2%23.9–55.0%

Questions

What keystone do Illaoi Jungle players take on all servers?

Conqueror, with Resolve as the secondary tree, is the most played page: 33% of 48 games in Emerald and above, patch 26.21, 31.3% win rate.

Which stat shards do Illaoi Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 81% of 48 games in Emerald and above, patch 26.21, 33.3% win rate.