- Win
- 33.3%
- ▼16.6 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 48
- Pick · Ban
- 0.00 · 5.5%
- as Jungle · any role
Illaoi Jungle, patch 26.21: Conqueror + Resolve; skill order Q > E > W (each the most played of 48 games).
Low sample. 48 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 81% of games
Every rune with its win rate4 runes · 1 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| ConquerorFew games | 85% | 36.6% | 23.6–51.9% |
| Legend: HasteFew games | 85% | 36.6% | 23.6–51.9% |
| Last StandFew games | 79% | 34.2% | 21.2–50.1% |
| TriumphFew games | 71% | 38.2% | 23.9–55.0% |
Questions
What keystone do Illaoi Jungle players take on all servers?
Conqueror, with Resolve as the secondary tree, is the most played page: 33% of 48 games in Emerald and above, patch 26.21, 31.3% win rate.
Which stat shards do Illaoi Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 81% of 48 games in Emerald and above, patch 26.21, 33.3% win rate.








