- Win
- 40.0%
- ▼9.9 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 35
- Pick · Ban
- 0.00 · 12.9%
- as Jungle · any role
Irelia Jungle, patch 26.21: Conqueror + Resolve; skill order Q > W > E (each the most played of 35 games).
Low sample. 35 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health 55%Set taken in 49% of games
Every rune with its win rate4 runes · 1 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: AlacrityFew games | 97% | 41.2% | 26.4–57.8% |
| TriumphFew games | 86% | 43.3% | 27.4–60.8% |
| ConquerorFew games | 71% | 36.0% | 20.3–55.5% |
| Last StandFew games | 71% | 40.0% | 23.4–59.3% |
Questions
What keystone do Irelia Jungle players take on all servers?
Conqueror, with Resolve as the secondary tree, is the most played page: 34% of 35 games in Diamond and above, patch 26.21, 25.0% win rate.
Which stat shards do Irelia Jungle players pick?
Attack speed, Adaptive force, Health: 49% of 35 games in Diamond and above, patch 26.21, 41.2% win rate.








