IreliaSupport runes

Off-meta Support

Top62%Mid36%Support<1%
Win
38.0%
▼11.9 vs Support
LP a game
—
Not enough games
Games
50
Pick · Ban
0.01 · 12.9%
as Support · any role
Few games

How we measure

Irelia Support, patch 26.21: Conqueror + Resolve; skill order Q > W > E (each the most played of 50 games).

Low sample. 50 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 71%Flex Adaptive force 100%Defense Health scaling 56%Set taken in 36% of games
Every rune with its win rate4 runes · 1 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games68%38.2%23.9–55.0%
Legend: AlacrityFew games64%37.5%22.9–54.8%
ConquerorFew games58%37.9%22.7–56.0%
Last StandFew games58%41.4%25.5–59.3%

Questions

What keystone do Irelia Support players take on all servers?

Conqueror, with Resolve as the secondary tree, is the most played page: 36% of 50 games in Diamond and above, patch 26.21, 33.3% win rate.

What other rune page do Irelia Support players use?

Electrocute with Sorcery: 20% of 50 games in Diamond and above, patch 26.21, 50.0% win rate.

Which stat shards do Irelia Support players pick?

Attack speed, Adaptive force, Health scaling: 36% of 50 games in Diamond and above, patch 26.21, 44.4% win rate.