- Win
- 50.1%
- ▲0.1 vs Jungle
- LP a game
- +2.10
- ±0.07
- Games
- 324.7k
- a win +22.0 · a loss −18.1
- Pick · Ban
- 4.4 · 0.86%
- as Jungle · any role
Jarvan IV Jungle, patch 26.20: Profane Hydra, Voltaic Cyclosword, Bastionbreaker; Conqueror + Inspiration; skill order Q > E > W (each the most played of 324,695 games).
Rune pages
PrecisionPrimary
InspirationSecondary
ShardsOffense Attack speed 96%Flex Adaptive force 99%Defense Health scaling 92%Set taken in 89% of games
Every rune with its win rate37 runes · 3 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 96% | 50.2% | 50.0–50.3% |
| Legend: Alacrity | 91% | 50.1% | 49.9–50.3% |
| Conqueror | 90% | 50.3% | 50.1–50.4% |
| Coup de Grace | 87% | 50.1% | 49.9–50.2% |
| Cut Down | 7.8% | 51.2% | 50.6–51.9% |
| Press the Attack | 4.2% | 48.3% | 47.4–49.1% |
| Legend: Haste | 4.2% | 51.2% | 50.3–52.0% |
| Last Stand | 1.9% | 48.4% | 47.1–49.6% |
| Legend: Bloodline | 0.4% | 48.6% | 45.8–51.3% |
| Presence of Mind | 0.3% | 42.8% | 39.4–46.2% |
| Lethal Tempo | 0.2% | 47.5% | 44.0–51.0% |
| Absorb Life | 0.1% | 44.0% | 38.8–49.5% |
| Fleet Footwork | <0.1% | 46.4% | 40.8–52.1% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 66% | 50.5% | 50.2–50.7% |
| Magical Footwear | 65% | 50.4% | 50.2–50.7% |
| Cash Back | 2.5% | 52.7% | 51.6–53.8% |
| Triple Tonic | 1.3% | 52.8% | 51.3–54.3% |
| First Strike | 0.3% | 53.1% | 50.0–56.1% |
| Approach Velocity | 0.3% | 54.2% | 50.9–57.4% |
| Biscuit Delivery | 0.2% | 45.7% | 41.4–50.0% |
| Jack Of All Trades | 0.1% | 48.7% | 43.4–54.0% |
| Hextech Flashtraption | <0.1% | 40.5% | 32.3–49.2% |
| Time Warp TonicFew games | <0.1% | 41.4% | 29.6–54.2% |
| Glacial AugmentFew games | <0.1% | 38.5% | 22.4–57.5% |
| Unsealed SpellbookFew games | <0.1% | 44.7% | 31.4–58.8% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 31% | 49.6% | 49.3–49.9% |
| Relentless Hunter | 26% | 49.4% | 49.0–49.7% |
| Ultimate Hunter | 4.1% | 48.5% | 47.6–49.3% |
| Treasure Hunter | 2.5% | 52.1% | 51.0–53.2% |
| Grisly Mementos | 2.3% | 49.7% | 48.6–50.9% |
| Electrocute | 2.2% | 49.3% | 48.2–50.5% |
| Sixth Sense | 2.1% | 49.0% | 47.8–50.2% |
| Dark Harvest | 2.0% | 50.0% | 48.8–51.2% |
| Deep Ward | 0.7% | 49.4% | 47.4–51.4% |
| Hail of Blades | 0.7% | 49.4% | 47.4–51.4% |
| Cheap Shot | 0.6% | 46.9% | 44.7–49.1% |
| Taste of Blood | 0.4% | 47.0% | 44.2–49.8% |
Questions
What keystone do Jarvan IV Jungle players take on all servers?
Conqueror, with Inspiration as the secondary tree, is the most played page: 62% of 324,695 games in all ranks, patch 26.20, 50.6% win rate.
What other rune page do Jarvan IV Jungle players use?
Press the Attack with Inspiration: 4% of 324,695 games in all ranks, patch 26.20, 48.2% win rate.
Which stat shards do Jarvan IV Jungle players pick?
Attack speed, Adaptive force, Health scaling: 89% of 324,695 games in all ranks, patch 26.20, 50.1% win rate.









































