Jarvan IVMid runes

Off-meta Mid

Jungle92%Support5%Mid1%
Win
46.1%
▼3.9 vs Mid
LP a game
−0.20
±0.83
Games
2,311
a win +20.5 · a loss −18.4
Pick · Ban
0.08 · 1.6%
as Mid · any role

How we measure

Jarvan IV Mid, patch 26.21: Hubris, Profane Hydra, Voltaic Cyclosword; Electrocute + Precision; skill order Q > E > W (each the most played of 2,311 games).

Rune pages

Exact pages · 2 most played
PrecisionPrimary
DominationSecondary
Exact page · 12.9%
ShardsOffense Attack speed 63%Flex Adaptive force 100%Defense Health scaling 65%Set taken in 46% of games
Every rune with its win rate45 runes · 5 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact74%45.7%43.3–48.1%
Electrocute47%46.5%43.6–49.5%
Ultimate Hunter33%44.4%41.0–48.0%
Grisly Mementos32%45.3%41.8–48.9%
Treasure Hunter25%47.3%43.3–51.3%
Relentless Hunter22%45.4%41.2–49.8%
Sixth Sense20%45.1%40.6–49.7%
Hail of Blades10%47.0%40.7–53.4%
Deep Ward9.1%48.8%42.2–55.5%
Dark HarvestFew games3.8%31.8%23.0–42.1%
Cheap ShotFew games3.7%42.4%32.4–53.0%
Taste of BloodFew games3.5%46.3%35.8–57.1%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Coup de Grace55%47.1%44.4–49.9%
Triumph54%46.7%44.0–49.5%
Legend: Alacrity36%47.8%44.4–51.2%
Conqueror25%46.2%42.1–50.3%
Cut Down7.6%42.6%35.5–50.0%
Presence of Mind6.3%45.2%37.4–53.3%
Legend: Haste6.1%37.3%29.8–45.5%
Press the Attack6.0%54.0%45.7–62.0%
Last StandFew games1.6%46.0%31.0–61.6%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight14%47.7%42.4–53.1%
Magical Footwear10%52.1%45.8–58.3%
Cash Back5.0%39.7%31.2–48.8%
Triple TonicFew games3.4%39.7%29.6–50.8%
First StrikeFew games2.4%36.4%24.9–49.6%
Biscuit DeliveryFew games1.6%39.5%25.6–55.3%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band14%47.3%41.9–52.8%
Scorch10%40.7%34.6–47.1%
Absolute Focus6.5%52.3%44.4–60.1%
Transcendence4.7%46.3%37.2–55.7%
Gathering StormFew games3.2%56.8%45.4–67.4%
Axiom ArcanistFew games3.0%44.9%33.8–56.6%
Stormraider's SurgeFew games1.8%57.1%42.2–70.9%
Nimbus CloakFew games1.2%33.3%18.6–52.2%
Summon AeryFew games0.9%38.1%20.8–59.1%
CelerityFew games0.9%55.0%34.2–74.2%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating8.4%43.6%36.8–50.6%
Shield Bash6.6%50.0%42.2–57.9%
Overgrowth4.5%52.9%43.4–62.2%
Second WindFew games3.8%55.2%44.7–65.2%
UnflinchingFew games2.2%41.2%28.7–54.8%
Grasp of the UndyingFew games1.6%46.0%31.0–61.6%
RevitalizeFew games1.6%41.7%27.1–57.8%
DemolishFew games1.2%25.0%12.7–43.4%

Questions

What keystone do Jarvan IV Mid players take on all servers?

Electrocute, with Precision as the secondary tree, is the most played page: 27% of 2,311 games in Emerald and above, patch 26.21, 46.7% win rate.

What other rune page do Jarvan IV Mid players use?

Conqueror with Domination: 16% of 2,311 games in Emerald and above, patch 26.21, 46.1% win rate.

Which stat shards do Jarvan IV Mid players pick?

Attack speed, Adaptive force, Health scaling: 46% of 2,311 games in Emerald and above, patch 26.21, 48.1% win rate.