- Win
- 44.4%
- ▼5.5 vs Jungle
- LP a game
- +0.60
- ±3.87
- Games
- 108
- a win +21.8 · a loss −16.9
- Pick · Ban
- 0.01 · 7.3%
- as Jungle · any role
Jinx Jungle, patch 26.21: Fleet Footwork + Inspiration; skill order Q > W > E (each the most played of 108 games).
Low sample. 108 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Gh
Hp
Hp
46% · 58.3% won
Spells
Fl
Sm
Sm
90% · 45.4% won
Skills
››starts Q W E
37% · 50.0% won
BootsBerserker's Greaves61% · 34.8% won
Skill path 38% of games · 50.0% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 2 | 8 | 10 | 12 | 13 | |||||||||||||
| EE | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| RR | 6 | 11 | 16 |
Skills
- ››starts Q W EFew games37%50.0%38
- ››starts Q W WFew games26%66.7%27
- ››starts Q W QFew games20%20.0%20
Starting items
Gustwalker Hatchling + Health Potion46% · 58.3% won · 48 gamesFew games
- Scorchclaw Pup + Health Potion Few games22%39.1% won
Boots
Berserker's Greaves61% · 34.8% won · 66 gamesFew games
- Ionian Boots of Lucidity Few games32%60.0% won
Summoner spells
Flash + Smite90% · 45.4% won · 97 gamesFew games
Every option as a table15 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Berserker's GreavesFew games | 61% | 34.8% | 24.5%–46.9% | 66 |
| Ionian Boots of LucidityFew games | 32% | 60.0% | 43.6%–74.5% | 35 |
| Starting items | ||||
| Gustwalker Hatchling + Health PotionFew games | 46% | 58.3% | 44.3%–71.2% | 48 |
| Scorchclaw Pup + Health PotionFew games | 22% | 39.1% | 22.2%–59.2% | 23 |
| Summoner spells | ||||
| Flash + SmiteFew games | 90% | 45.4% | 35.8%–55.3% | 97 |
| Skill order | ||||
| Max Q W E · starts Q W EFew games | 37% | 50.0% | 34.8%–65.1% | 38 |
| Max W E Q · starts Q W WFew games | 26% | 66.7% | 47.8%–81.4% | 27 |
| Max Q W E · starts Q W QFew games | 20% | 20.0% | 8.1%–41.6% | 20 |
| First 11 skill points | ||||
| Q W E Q Q R Q W Q W RFew games | 38% | 50.0% | 34.8%–65.1% | 38 |
| Q W W E W R W E W E RFew games | 26% | 65.4% | 46.2%–80.6% | 26 |
| Finished items | ||||
| Hexoptics C44Few games | 31% | 42.4% | 27.2%–59.2% | 33 |
| Protoplasm HarnessFew games | 29% | 64.5% | 46.9%–78.9% | 31 |
| BandlepipesFew games | 28% | 60.0% | 42.3%–75.4% | 30 |
| Frozen HeartFew games | 25% | 55.6% | 37.3%–72.4% | 27 |
| Lord Dominik's RegardsFew games | 23% | 32.0% | 17.2%–51.6% | 25 |
Questions
What skill order do Jinx Jungle players use?
Most often they max Q, W, E and start Q, W, E: 37% of 102 games with a skill order in Emerald and above, patch 26.21, 50.0% win rate.
Which summoner spells do Jinx Jungle players take?
Flash and Smite, in 90% of 108 games in Emerald and above, patch 26.21, 45.4% win rate.
























