- Win
- 44.0%
- ▼5.9 vs Jungle
- LP a game
- +0.50
- ±3.85
- Games
- 109
- a win +21.8 · a loss −16.9
- Pick · Ban
- 0.01 · 7.3%
- as Jungle · any role
Jinx Jungle, patch 26.21: Fleet Footwork + Inspiration; skill order Q > W > E (each the most played of 109 games).
Low sample. 109 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
InspirationSecondary
ShardsOffense Attack speed 66%Flex Adaptive force 100%Defense Health scaling 49%Set taken in 41% of games
Every rune with its win rate13 runes · 3 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de GraceFew games | 81% | 45.5% | 35.5–55.8% |
| Lethal TempoFew games | 52% | 38.6% | 27.1–51.6% |
| Fleet FootworkFew games | 42% | 52.2% | 38.1–65.9% |
| Presence of MindFew games | 39% | 30.2% | 18.6–45.1% |
| Legend: BloodlineFew games | 39% | 31.0% | 19.1–46.0% |
| Absorb LifeFew games | 37% | 52.5% | 37.5–67.1% |
| Legend: HasteFew games | 32% | 60.0% | 43.6–74.5% |
| Legend: AlacrityFew games | 29% | 43.8% | 28.2–60.7% |
| TriumphFew games | 24% | 53.9% | 35.5–71.2% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cash BackFew games | 42% | 56.5% | 42.3–69.8% |
| Jack Of All TradesFew games | 32% | 60.0% | 43.6–74.5% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Gathering StormFew games | 31% | 29.4% | 16.8–46.2% |
| Absolute FocusFew games | 28% | 29.0% | 16.1–46.6% |
Questions
What keystone do Jinx Jungle players take on all servers?
Fleet Footwork, with Inspiration as the secondary tree, is the most played page: 33% of 109 games in Emerald and above, patch 26.21, 58.3% win rate.
What other rune page do Jinx Jungle players use?
Lethal Tempo with Sorcery: 28% of 109 games in Emerald and above, patch 26.21, 35.5% win rate.
Which stat shards do Jinx Jungle players pick?
Attack speed, Adaptive force, Health scaling: 41% of 109 games in Emerald and above, patch 26.21, 35.6% win rate.

















