- Win
- 18.9%
- ▼31.1 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 37
- Pick · Ban
- 0.01 · 9.3%
- as Jungle · any role
Low sample. 37 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
SorcerySecondary
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 51%Set taken in 49% of games
Every rune with its win rate6 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: BloodlineFew games | 86% | 12.5% | 5.0–28.1% |
| Lethal TempoFew games | 84% | 19.4% | 9.2–36.3% |
| Presence of MindFew games | 78% | 17.2% | 7.6–34.6% |
| Coup de GraceFew games | 54% | 10.0% | 2.8–30.1% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Absolute FocusFew games | 65% | 12.5% | 4.3–31.0% |
| Gathering StormFew games | 65% | 12.5% | 4.3–31.0% |
Questions
What keystone do Jinx Jungle players take on EUNE?
Lethal Tempo, with Sorcery as the secondary tree, is the most played page: 54% of 37 games in all ranks, patch 26.20, 15.0% win rate.
Which stat shards do Jinx Jungle players pick?
Attack speed, Adaptive force, Health scaling: 49% of 37 games in all ranks, patch 26.20, 11.1% win rate.










