JinxMid runes

Off-meta Mid

Bot99%Mid<1%
Win
41.8%
▼8.2 vs Mid
LP a game
−3.00
±3.61
Games
122
a win +20.2 · a loss −19.5
Pick · Ban
0.04 · 9.2%
as Mid · any role
Few games

How we measure

Low sample. 122 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 92%Flex Adaptive force 96%Defense Health scaling 79%Set taken in 64% of games
Every rune with its win rate9 runes · 3 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of MindFew games80%43.3%33.9–53.2%
Lethal TempoFew games79%42.7%33.3–52.7%
Legend: BloodlineFew games68%44.6%34.4–55.3%
Coup de GraceFew games59%44.4%33.5–55.9%
Cut DownFew games30%37.8%24.1–53.9%
Legend: AlacrityFew games19%30.4%15.6–50.9%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering StormFew games48%42.4%30.6–55.1%
Absolute FocusFew games47%40.4%28.6–53.3%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cash BackFew games21%50.0%32.1–67.9%

Questions

What keystone do Jinx Mid players take on EUNE?

Lethal Tempo, with Sorcery as the secondary tree, is the most played page: 44% of 122 games in all ranks, patch 26.20, 40.7% win rate.

Which stat shards do Jinx Mid players pick?

Attack speed, Adaptive force, Health scaling: 64% of 122 games in all ranks, patch 26.20, 41.0% win rate.