JinxMid runes

Off-meta Mid

Bot100%Mid<1%
Win
45.1%
▼4.9 vs Mid
LP a game
−0.50
±2.49
Games
257
a win +20.6 · a loss −18.3
Pick · Ban
0.03 · 12.6%
as Mid · any role

How we measure

Low sample. 257 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 96%Flex Adaptive force 100%Defense Health scaling 51%Set taken in 49% of games
Every rune with its win rate10 runes · 3 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of Mind90%43.7%37.5–50.2%
Lethal Tempo87%45.7%39.3–52.3%
Legend: Bloodline84%41.5%35.1–48.1%
Coup de Grace49%44.0%35.6–52.8%
Cut Down48%45.2%36.7–53.9%
Legend: AlacrityFew games12%65.6%48.3–79.6%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering Storm53%45.2%37.0–53.6%
Absolute Focus49%42.9%34.6–51.6%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cash BackFew games35%44.4%34.6–54.7%
Triple TonicFew games32%42.0%31.8–52.9%

Questions

What keystone do Jinx Mid players take on KR?

Lethal Tempo, with Sorcery as the secondary tree, is the most played page: 44% of 257 games in all ranks, patch 26.20, 46.5% win rate.

What other rune page do Jinx Mid players use?

Fleet Footwork with Sorcery: 7% of 257 games in all ranks, patch 26.20, 23.5% win rate.

Which stat shards do Jinx Mid players pick?

Attack speed, Adaptive force, Health scaling: 49% of 257 games in all ranks, patch 26.20, 44.1% win rate.