- Win
- 40.8%
- ▼9.2 vs Jungle
- LP a game
- −1.30
- ±2.46
- Games
- 260
- a win +20.7 · a loss −16.8
- Pick · Ban
- 0.01 · 10.3%
- as Jungle · any role
Jinx Jungle, patch 26.19: Kraken Slayer, Runaan's Hurricane, Infinity Edge; Lethal Tempo + Sorcery; skill order Q > W > E (each the most played of 260 games).
Low sample. 260 games, fewer than 1,000. Read these numbers as rough.
Rune pages
Every rune with its win rate15 runes · 3 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de Grace | 74% | 41.7% | 34.9–48.7% |
| Lethal Tempo | 57% | 37.6% | 30.2–45.6% |
| Legend: Bloodline | 56% | 34.9% | 27.7–43.0% |
| Presence of Mind | 52% | 32.1% | 24.8–40.4% |
| Fleet FootworkFew games | 33% | 46.5% | 36.4–57.0% |
| Absorb LifeFew games | 25% | 53.0% | 41.2–64.6% |
| Legend: HasteFew games | 25% | 52.3% | 40.4–64.0% |
| Cut DownFew games | 22% | 37.5% | 26.0–50.6% |
| TriumphFew games | 18% | 50.0% | 36.4–63.6% |
| Legend: AlacrityFew games | 15% | 44.7% | 30.2–60.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Gathering Storm | 48% | 38.1% | 30.1–46.8% |
| Absolute Focus | 38% | 36.0% | 27.3–45.8% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cash BackFew games | 36% | 46.2% | 36.4–56.3% |
| Jack Of All TradesFew games | 23% | 54.2% | 41.7–66.3% |
| Triple TonicFew games | 13% | 31.4% | 18.6–48.0% |
Questions
What keystone do Jinx Jungle players take on all servers?
Lethal Tempo, with Sorcery as the secondary tree, is the most played page: 38% of 260 games in all ranks, patch 26.19, 39.4% win rate.
What other rune page do Jinx Jungle players use?
Fleet Footwork with Inspiration: 23% of 260 games in all ranks, patch 26.19, 54.2% win rate.
Which stat shards do Jinx Jungle players pick?
Attack speed, Adaptive force, Health scaling: 44% of 260 games in all ranks, patch 26.19, 35.7% win rate.



















