AkaliSupport runes

Off-meta Support

Mid84%Top15%Support<1%
Win
50.0%
▼0.0 vs Support
LP a game
—
Not enough games
Games
24
Pick · Ban
0.02 · 16.4%
as Support · any role
Few games

How we measure

Akali Support on JP, patch 26.20: Electrocute + Resolve; skill order Q > E > W (each the most played of 24 games).

Low sample. 24 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 83% of games
Every rune with its win rate4 runes · 1 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
ElectrocuteFew games96%52.2%33.0–70.8%
Sudden ImpactFew games96%52.2%33.0–70.8%
Ultimate HunterFew games96%52.2%33.0–70.8%
Grisly MementosFew games92%54.6%34.7–73.1%

Questions

What keystone do Akali Support players take on JP?

Electrocute, with Resolve as the secondary tree, is the most played page: 58% of 24 games in all ranks, patch 26.20, 50.0% win rate.

Which stat shards do Akali Support players pick?

Adaptive force, Adaptive force, Health scaling: 83% of 24 games in all ranks, patch 26.20, 55.0% win rate.