Aurelion SolMid

20th of 46 MidAll ranks

Mid66%Bot17%Top9%Support4%Jungle4%
Win
50.6%
▲0.6 vs Mid
LP a game
+1.30
±0.77
Games
2,620
a win +20.3 · a loss −18.3
Pick · Ban
2.6 · 0.96%
as Mid · any role

How we measure

Build

Most played of 2,620 games

Items 30.6% of games with a core · 62.0% won

  1. Blackfire Torch
  2. Rylai's Crystal Scepter
  3. Liandry's Torment
4th
  • Z64.4% won40% pick
  • R66.0% won19% pick
  • L50.8% won8.1% pick
5th
  • R65.4% won42% pick
  • Z72.4% won12% pick
  • M61.9% won8.7% pick

62.0% won (57.6–66.2) · 479 games

Start

  • Doran's Ring
  • Health Potion ×2

88% · 50.9% won

Boots

  • Spellslinger's Shoes

67% · 53.3% won

Spells

  • Flash
  • Teleport

95% · 51.0% won

or FB 2.1%

Skills · max

starts E Q W

37% · 50.6% won

or 13%

RunesDeathfire Touch + Resolve
Sorcery
Resolve
Exact page · 54.3%

Runes Deathfire Touch + Resolve

or Deathfire Touch + Precision 23%

Lanes you meet

Ring: win rate · arrows: vs expected

Toughest

  1. Yone36.7%−5.9 points against what the two win rates suggest161 · met 6.1%

Across ranks

  • Iron to Silver15th of 40
  • Gold and Platinum16th of 46
  • Emerald and Diamond36th of 47
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Mid picks

  1. Ahri49.3%
  2. Yone52.6%
  3. Akali48.3%
  4. Syndra49.2%
  5. Hwei48.9%
  6. Malzahar51.7%
  7. Viktor49.8%
  8. Galio51.3%
  9. Yasuo51.7%
  10. Aurelion Sol50.6%
LP by rankAll ranks: a win +20.3 · a loss −18.38 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Mid Aurelion Sol by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron152 games, small sample15246.7%+20.1−18.9−0.70rank +0.60, ±3.17, the 95% range, over 152 games
Bronze367 games36751.6%+20.5−17.4+2.20rank +2.15, ±2.01, the 95% range, over 367 games
Silver538 games53850.6%+20.3−18.7+1.10rank +2.20, ±1.69, the 95% range, over 538 games
Gold522 games52252.1%+20.3−18.0+2.10rank +2.16, ±1.70, the 95% range, over 522 games
Platinum472 games47251.2%+20.2−18.4+1.50rank +1.89, ±1.80, the 95% range, over 472 games
Emerald344 games34448.3%+20.1−18.6+0.30rank +1.61, ±2.10, the 95% range, over 344 games
Diamond112 games, small sample11247.8%+19.7−17.1+0.60rank +2.14, ±3.59, the 95% range, over 112 games
Master53 games, small sample5350.0%+20.4−18.8+1.20rank +1.67, ±5.48, the 95% range, over 53 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▲1.7 since 26.202 patches
Aurelion Sol Mid by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2150.8%, 49% to 52%, the 95% range2.6%1.0%+1.30, ±0.63, the 95% range, over 3,814 games3,898
26.2049.1%, 47% to 51%, the 95% range3.0%1.1%+0.60, ±0.72, the 95% range, over 2,935 games2,987

Questions

Is Aurelion Sol Mid good right now?

Grade B, 20th of 46 Mid picks: 50.6% won over 2,620 games in all ranks on JP, last 7 days.

How much LP does Aurelion Sol Mid net a game?

+1.30 LP a game (±0.77) in all ranks on JP, last 7 days, against a rank average of +1.91.

Which lanes are hardest for Aurelion Sol Mid?

Against what the two champions' win rates suggest, the toughest lanes in all ranks on JP, last 7 days are Yone (36.7%).

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