- Win
- 50.7%
- ▲0.7 vs Jungle
- LP a game
- +2.00
- ±1.05
- Games
- 1,504
- a win +21.1 · a loss −18.3
- Pick · Ban
- 1.4 · 0.49%
- as Jungle · any role
Build
Items 20.5% of games with a core · 59.6% won
- Malignance
- Liandry's Torment
- Zhonya's Hourglass
4th
- S
62.2%won34% · 20pick, 20 games - R
58.0%won22% · 13pick, 13 games - V
65.3%won16% · 9pick, 9 games
5th
- R
74.0%won22% · 18pick, 18 games - V
69.9%won15% · 12pick, 12 games - B
68.9%won12% · 10pick, 10 games
59.6% won (52.2–66.7) · 171 games
Start
- Gustwalker Hatchling
60% · 50.4% won
Boots
- Sorcerer's Shoes
89% · 51.5% won
Spells
- Flash
- Smite
100% · 50.7% won
Skills · max
››starts W E W
66% · 50.3% won
or ›› 4.9%
RunesElectrocute + Sorcery
Domination







Sorcery






Runes Electrocute + Sorcery
or Dark Harvest + Inspiration 15%
Across ranks
Iron to Silver26th of 52
Gold and Platinum31st of 52
Emerald and Diamond24th of 51
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Jungle picks
LP by rank9 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron83 games, small sample | 83 | 43.4% | +20.5 | −15.9 | −0.10rank +0.59, ±4.17, the 95% range, over 83 games |
| Bronze145 games, small sample | 145 | 49.0% | +21.9 | −17.6 | +1.70rank +2.12, ±3.38, the 95% range, over 145 games |
| Silver169 games, small sample | 169 | 57.3% | +20.5 | −18.1 | +4.30rank +2.16, ±2.96, the 95% range, over 169 games |
| Gold307 games | 307 | 47.9% | +20.8 | −18.8 | +0.30rank +2.16, ±2.28, the 95% range, over 307 games |
| Platinum304 games | 304 | 53.4% | +21.9 | −18.6 | +3.20rank +1.88, ±2.36, the 95% range, over 304 games |
| Emerald221 games, small sample | 221 | 51.8% | +20.5 | −19.0 | +1.90rank +1.63, ±2.70, the 95% range, over 221 games |
| Diamond110 games, small sample | 110 | 49.6% | +22.5 | −16.6 | +2.90rank +2.13, ±3.87, the 95% range, over 110 games |
| Master104 games, small sample | 104 | 50.5% | +19.9 | −20.0 | +0.40rank +1.62, ±3.87, the 95% range, over 104 games |
| Grandmaster3 games, small sample | 3 | 100.0% | +20.3 | – | +20.30rank −0.08, ±1.31, the 95% range, over 3 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch3 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.22 | 46.7%, 35% to 59%, the 95% range | 1.8% | 0.5% | – | 60 |
| 26.21 | 51.0%, 49% to 53%, the 95% range | 1.4% | 0.5% | +2.10, ±0.70, the 95% range, over 3,263 games | 3,349 |
| 26.20 | 53.9%, 51% to 56%, the 95% range | 1.6% | 0.4% | +2.90, ±1.03, the 95% range, over 1,528 games | 1,560 |
Questions
Is Fiddlesticks Jungle good right now?
Grade B, 24th of 52 Jungle picks: 50.7% won over 1,504 games in all ranks on JP, last 7 days.
How much LP does Fiddlesticks Jungle net a game?
+2.00 LP a game (±1.05) in all ranks on JP, last 7 days, against a rank average of +1.91.












































