FiddlesticksMid runes

Off-meta Mid

Jungle72%Support15%Top10%Mid2%
Win
46.3%
▼3.7 vs Mid
LP a game
—
Not enough games
Games
41
Pick · Ban
0.04 · 0.44%
as Mid · any role
Few games

How we measure

Fiddlesticks Mid on JP, patch 26.20: Arcane Comet + Domination; skill order W > Q > E (each the most played of 41 games).

Low sample. 41 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
DominationSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 81%Set taken in 61% of games
Every rune with its win rate6 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games83%47.1%31.5–63.3%
Arcane CometFew games51%47.6%28.3–67.6%
Axiom ArcanistFew games51%42.9%24.5–63.5%
ScorchFew games51%57.1%36.6–75.5%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games56%39.1%22.2–59.2%
Cheap ShotFew games54%45.5%26.9–65.3%

Questions

What keystone do Fiddlesticks Mid players take on JP?

Arcane Comet, with Domination as the secondary tree, is the most played page: 29% of 41 games in all ranks, patch 26.20, 50.0% win rate.

What other rune page do Fiddlesticks Mid players use?

Electrocute with Sorcery: 24% of 41 games in all ranks, patch 26.20, 30.0% win rate.

Which stat shards do Fiddlesticks Mid players pick?

Adaptive force, Adaptive force, Health scaling: 61% of 41 games in all ranks, patch 26.20, 44.0% win rate.