- Win
- 45.3%
- ▼4.7 vs Jungle
- LP a game
- −0.70
- ±2.70
- Games
- 214
- a win +20.4 · a loss −18.1
- Pick · Ban
- 0.22 · 8.9%
- as Jungle · any role
Low sample. 214 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Gh

49% · 42.3% won
Spells
Fl
Sm
Sm
81% · 44.5% won
Skills
››starts E Q W
45% · 38.1% won
Items 29.0% of games with a core
- Stridebreaker
- Phantom Dancer
- Mortal Reminder
4th
- Ie
55.6% won28% pick - Dm
75.0% won25% pick
52.8% won (37.0–68.0) · 36 games
BootsBerserker's Greaves63% · 51.1% won
Skill path 39% of games · 40.0% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 8 | 10 | 12 | 13 | ||||||||||||||
| WW | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 1 | 4 | 5 | 7 | 9 | |||||||||||||
| RR | 6 | 11 | 16 |
Core items
- Stridebreaker › Phantom Dancer › Mortal Reminder29%52.8%37% to 68%
Skills
- ››starts E Q WFew games45%38.1%97
- ››starts E Q EFew games41%49.4%87
Starting items
Gustwalker Hatchling49% · 42.3% won · 104 games
- Gustwalker Hatchling + Health Potion Few games22%52.1% won
- Scorchclaw Pup + Health Potion Few games13%46.4% won
Boots
Berserker's Greaves63% · 51.1% won · 135 games
- Boots of Swiftness Few games24%28.9% won
Summoner spells
Flash + Smite81% · 44.5% won · 173 games
- Ghost + Smite Few games19%48.8% won
Every option as a table15 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Stridebreaker › Phantom Dancer › Mortal ReminderFew games | 29% | 52.8% | 37.0%–68.0% | 36 |
| Boots | ||||
| Berserker's Greaves | 63% | 51.1% | 42.8%–59.4% | 135 |
| Boots of SwiftnessFew games | 24% | 28.9% | 18.3%–42.3% | 52 |
| Starting items | ||||
| Gustwalker Hatchling | 49% | 42.3% | 33.3%–51.9% | 104 |
| Gustwalker Hatchling + Health PotionFew games | 22% | 52.1% | 38.3%–65.5% | 48 |
| Scorchclaw Pup + Health PotionFew games | 13% | 46.4% | 29.5%–64.2% | 28 |
| Summoner spells | ||||
| Flash + Smite | 81% | 44.5% | 37.3%–52.0% | 173 |
| Ghost + SmiteFew games | 19% | 48.8% | 34.3%–63.5% | 41 |
| Skill order | ||||
| Max E Q W · starts E Q WFew games | 45% | 38.1% | 29.1%–48.1% | 97 |
| Max E Q W · starts E Q EFew games | 41% | 49.4% | 39.2%–59.7% | 87 |
| First 11 skill points | ||||
| E Q W E E R E Q E Q RFew games | 39% | 40.0% | 29.7%–51.3% | 75 |
| E Q E W E R E Q E Q RFew games | 30% | 45.8% | 33.7%–58.3% | 59 |
| Finished items | ||||
| Youmuu's GhostbladeFew games | 20% | 41.9% | 28.4%–56.7% | 43 |
| Dead Man's PlateFew games | 20% | 61.9% | 46.8%–75.0% | 42 |
| Infinity EdgeFew games | 18% | 52.6% | 37.3%–67.5% | 38 |
Questions
What do Garen Jungle players build first on JP?
The most played core is Stridebreaker, then Phantom Dancer, then Mortal Reminder: 17% of 214 games in all ranks, patch 26.20, 52.8% win rate.
What skill order do Garen Jungle players use?
Most often they max E, Q, W and start E, Q, W: 45% of 214 games in all ranks, patch 26.20, 38.1% win rate.
Which summoner spells do Garen Jungle players take?
Flash and Smite, in 81% of 214 games in all ranks, patch 26.20, 44.5% win rate.































