- Win
- 45.2%
- ▼4.8 vs Jungle
- LP a game
- −0.60
- ±2.66
- Games
- 219
- a win +20.5 · a loss −18.0
- Pick · Ban
- 0.22 · 9.0%
- as Jungle · any role
Garen Jungle on JP, patch 26.20: Stridebreaker, Phantom Dancer, Mortal Reminder; Conqueror + Sorcery; skill order E > Q > W (each the most played of 219 games).
Low sample. 219 games, fewer than 1,000. Read these numbers as rough.
Build
Start

48% · 42.9% won
Spells
Sm
81% · 44.1% won
Skills
46% · 38.4% won
Items 29.7% of games with a core
- Stridebreaker
- Phantom Dancer
- Mortal Reminder
- Ie
55.0% won30% pick - Dm
75.0% won24% pick
52.6% won (37.3–67.5) · 38 games
Skill path 39% of games · 40.3% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 8 | 10 | 12 | 13 | ||||||||||||||
| WW | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 1 | 4 | 5 | 7 | 9 | |||||||||||||
| RR | 6 | 11 | 16 |
Core items
- Stridebreaker › Phantom Dancer › Mortal Reminder30%52.6%37% to 68%
Skills
- ››starts E Q WFew games46%38.4%99
- ››starts E Q EFew games42%49.4%89
Starting items
- Gustwalker Hatchling + Health Potion Few games23%50.0% won
- Scorchclaw Pup + Health Potion Few games13%46.4% won
Boots
- Boots of Swiftness Few games25%27.8% won
Summoner spells
- Ghost + Smite Few games19%50.0% won
Every option as a table17 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Stridebreaker › Phantom Dancer › Mortal ReminderFew games | 30% | 52.6% | 37.3%–67.5% | 38 |
| 4th item, of 67 games that reached it | ||||
| Infinity EdgeFew games | 30% | 55.0% | 34.2%–74.2% | 20 |
| Boots | ||||
| Berserker's Greaves | 63% | 51.5% | 43.2%–59.6% | 138 |
| Boots of SwiftnessFew games | 25% | 27.8% | 17.6%–40.9% | 54 |
| Starting items | ||||
| Gustwalker Hatchling | 48% | 42.9% | 33.8%–52.4% | 105 |
| Gustwalker Hatchling + Health PotionFew games | 23% | 50.0% | 36.6%–63.4% | 50 |
| Scorchclaw Pup + Health PotionFew games | 13% | 46.4% | 29.5%–64.2% | 28 |
| Scorchclaw PupFew games | 9.2% | 55.0% | 34.2%–74.2% | 20 |
| Summoner spells | ||||
| Flash + Smite | 81% | 44.1% | 37.0%–51.4% | 177 |
| Ghost + SmiteFew games | 19% | 50.0% | 35.5%–64.5% | 42 |
| Skill order | ||||
| Max E Q W · starts E Q WFew games | 46% | 38.4% | 29.4%–48.2% | 99 |
| Max E Q W · starts E Q EFew games | 42% | 49.4% | 39.3%–59.6% | 89 |
| First 11 skill points | ||||
| E Q W E E R E Q E Q RFew games | 39% | 40.3% | 30.0%–51.4% | 77 |
| E Q E W E R E Q E Q RFew games | 30% | 46.7% | 34.6%–59.1% | 60 |
| Finished items | ||||
| Youmuu's GhostbladeFew games | 21% | 42.2% | 29.0%–56.7% | 45 |
| Dead Man's PlateFew games | 20% | 62.8% | 47.9%–75.6% | 43 |
| Infinity EdgeFew games | 18% | 52.5% | 37.5%–67.1% | 40 |
Questions
What do Garen Jungle players build first on JP?
The most played core is Stridebreaker, then Phantom Dancer, then Mortal Reminder: 17% of 219 games in all ranks, patch 26.20, 52.6% win rate.
What skill order do Garen Jungle players use?
Most often they max E, Q, W and start E, Q, W: 46% of 213 games with a skill order in all ranks, patch 26.20, 38.4% win rate.
Which summoner spells do Garen Jungle players take?
Flash and Smite, in 81% of 219 games in all ranks, patch 26.20, 44.1% win rate.































