Jarvan IVMid build

Off-meta Mid

Jungle91%Support7%Mid1%
Win
50.0%
▼0.0 vs Mid
LP a game
—
Not enough games
Games
30
Pick · Ban
0.03 · 0.95%
as Mid · any role
Few games

How we measure

Jarvan IV Mid on JP, patch 26.20: skill order Q > E > W (each the most played of 30 games).

Low sample. 30 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 30 games

Start

DbHp

57% · 52.9% won

Spells

FlIg

87% · 50.0% won

Skills

starts Q E W

50% · 33.3% won

BootsChainlaced Crushers40% · 50.0% won

Skill path 48% of games · 28.6% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW314151718
EE28101213
RR61116

Summoner spells

Flash + Ignite87% · 50.0% won · 26 gamesFew games
Every option as a table1 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Summoner spells
Flash + IgniteFew games87%50.0%32.1%–67.9%26

Questions

What skill order do Jarvan IV Mid players use?

Most often they max Q, E, W and start Q, E, W: 50% of 30 games with a skill order in all ranks, patch 26.20, 33.3% win rate.

Which summoner spells do Jarvan IV Mid players take?

Flash and Ignite, in 87% of 30 games in all ranks, patch 26.20, 50.0% win rate.