- Win
- 51.8%
- ▲1.8 vs Mid
- LP a game
- +3.10
- ±4.00
- Games
- 110
- a win +22.9 · a loss −18.5
- Pick · Ban
- 0.11 · 1.7%
- as Mid · any role
Karma Mid on JP, patch 26.20: Arcane Comet + Domination; skill order Q > E > W (each the most played of 110 games).
Low sample. 110 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
DominationSecondary
ShardsOffense Ability haste 49%Flex Adaptive force 100%Defense Health 81%Set taken in 40% of games
Every rune with its win rate13 runes · 3 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| ScorchFew games | 76% | 51.2% | 40.7–61.6% |
| TranscendenceFew games | 74% | 56.8% | 45.9–67.0% |
| Arcane CometFew games | 72% | 54.4% | 43.5–65.0% |
| Manaflow BandFew games | 72% | 51.9% | 41.1–62.6% |
| Axiom ArcanistFew games | 26% | 51.7% | 34.4–68.6% |
| Absolute FocusFew games | 23% | 40.0% | 23.4–59.3% |
| Summon AeryFew games | 22% | 50.0% | 31.4–68.6% |
| Gathering StormFew games | 20% | 59.1% | 38.7–76.7% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 26% | 55.2% | 37.6–71.6% |
| RevitalizeFew games | 24% | 50.0% | 32.1–67.9% |
| UnflinchingFew games | 22% | 70.8% | 50.8–85.1% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 43% | 44.7% | 31.4–58.8% |
| Cheap ShotFew games | 20% | 50.0% | 30.7–69.3% |
Questions
What keystone do Karma Mid players take on JP?
Arcane Comet, with Domination as the secondary tree, is the most played page: 33% of 110 games in all ranks, patch 26.20, 47.2% win rate.
What other rune page do Karma Mid players use?
Summon Aery with Resolve: 14% of 110 games in all ranks, patch 26.20, 53.3% win rate.
Which stat shards do Karma Mid players pick?
Ability haste, Adaptive force, Health: 40% of 110 games in all ranks, patch 26.20, 47.7% win rate.

















