KarmaTop runes

Off-meta Top

Support95%Top2%
Win
62.1%
▲12.1 vs Top
LP a game
—
Not enough games
Games
87
Pick · Ban
0.09 · 1.7%
as Top · any role
Few games

How we measure

Karma Top on JP, patch 26.20: Summon Aery + Resolve; skill order Q > E > W (each the most played of 87 games).

Low sample. 87 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Ability haste 56%Flex Adaptive force 89%Defense Health 45%Set taken in 32% of games
Every rune with its win rate7 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games74%60.9%48.7–71.9%
Arcane CometFew games56%63.3%49.3–75.3%
Manaflow BandFew games56%69.4%55.5–80.5%
ScorchFew games47%73.2%58.1–84.3%
Axiom ArcanistFew games40%57.1%40.9–72.0%
Gathering StormFew games40%57.1%40.9–72.0%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
RevitalizeFew games39%61.8%45.0–76.1%

Questions

What keystone do Karma Top players take on JP?

Summon Aery, with Resolve as the secondary tree, is the most played page: 21% of 87 games in all ranks, patch 26.20, 61.1% win rate.

What other rune page do Karma Top players use?

Arcane Comet with Precision: 21% of 87 games in all ranks, patch 26.20, 44.4% win rate.

Which stat shards do Karma Top players pick?

Ability haste, Adaptive force, Health: 32% of 87 games in all ranks, patch 26.20, 67.9% win rate.