- Win
- 70.0%
- ▲20.0 vs Mid
- LP a game
- —
- Not enough games
- Games
- 30
- Pick · Ban
- 0.04 · 3.2%
- as Mid · any role
Low sample. 30 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
InspirationSecondary
ShardsOffense Attack speed 75%Flex Adaptive force 100%Defense Health scaling 75%Set taken in 60% of games
Every rune with its win rate6 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Last StandFew games | 97% | 69.0% | 50.8–82.7% |
| Legend: AlacrityFew games | 93% | 67.9% | 49.3–82.1% |
| TriumphFew games | 83% | 68.0% | 48.4–82.8% |
| ConquerorFew games | 77% | 65.2% | 44.9–81.2% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Biscuit DeliveryFew games | 70% | 66.7% | 45.4–82.8% |
| Approach VelocityFew games | 70% | 71.4% | 50.0–86.2% |
Questions
What keystone do Olaf Mid players take on JP?
Conqueror, with Inspiration as the secondary tree, is the most played page: 57% of 30 games in all ranks, patch 26.20, 64.7% win rate.
Which stat shards do Olaf Mid players pick?
Attack speed, Adaptive force, Health scaling: 60% of 30 games in all ranks, patch 26.20, 61.1% win rate.










