- Win
- 47.0%
- ▼3.0 vs Top
- LP a game
- —
- Not enough games
- Games
- 66
- Pick · Ban
- 0.06 · 3.1%
- as Top · any role
Low sample. 66 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
DominationSecondary
ShardsOffense Adaptive force 89%Flex Adaptive force 100%Defense Health 68%Set taken in 56% of games
Every rune with its win rate7 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 85% | 42.9% | 30.8–55.9% |
| Treasure HunterFew games | 56% | 40.5% | 26.4–56.5% |
| ElectrocuteFew games | 36% | 33.3% | 18.0–53.3% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Last StandFew games | 74% | 44.9% | 31.9–58.7% |
| Presence of MindFew games | 62% | 39.0% | 25.7–54.3% |
| ConquerorFew games | 53% | 51.4% | 35.6–67.0% |
| Legend: AlacrityFew games | 45% | 53.3% | 36.1–69.8% |
Questions
What keystone do Qiyana Top players take on JP?
Conqueror, with Domination as the secondary tree, is the most played page: 44% of 66 games in all ranks, last 7 days, 48.3% win rate.
What other rune page do Qiyana Top players use?
Electrocute with Precision: 27% of 66 games in all ranks, last 7 days, 27.8% win rate.
Which stat shards do Qiyana Top players pick?
Adaptive force, Adaptive force, Health: 56% of 66 games in all ranks, last 7 days, 56.8% win rate.











