QuinnSupport runes

Off-meta Support

Jungle56%Top26%Mid14%Support4%
Win
51.4%
▲1.4 vs Support
LP a game
—
Not enough games
Games
70
Pick · Ban
0.06 · 0.30%
as Support · any role
Few games

How we measure

Patch 26.21 started 20 Oct: showing the last 7 days, so some champion changes may not show yet.

Low sample. 70 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 79%Set taken in 69% of games
Every rune with its win rate6 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games86%50.0%37.7–62.3%
ElectrocuteFew games83%51.7%39.2–64.1%
Treasure HunterFew games81%52.6%39.9–65.0%
Grisly MementosFew games77%53.7%40.6–66.3%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering StormFew games53%59.5%43.5–73.7%
Absolute FocusFew games46%56.3%39.3–71.8%

Questions

What keystone do Quinn Support players take on JP?

Electrocute, with Sorcery as the secondary tree, is the most played page: 57% of 70 games in all ranks, last 7 days, 52.5% win rate.

Which stat shards do Quinn Support players pick?

Attack speed, Adaptive force, Health scaling: 69% of 70 games in all ranks, last 7 days, 54.2% win rate.