- Win
- 43.9%
- ▼6.1 vs Support
- LP a game
- —
- Not enough games
- Games
- 57
- Pick · Ban
- 0.06 · 0.32%
- as Support · any role
Quinn Support on TW, last 7 days: Electrocute + Sorcery; skill order Q > E > W (each the most played of 57 games).
Low sample. 57 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 88%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 75% of games
Every rune with its win rate6 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 89% | 45.1% | 32.3–58.6% |
| ElectrocuteFew games | 82% | 44.7% | 31.4–58.8% |
| Treasure HunterFew games | 82% | 40.4% | 27.6–54.7% |
| Grisly MementosFew games | 67% | 42.1% | 27.9–57.8% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Gathering StormFew games | 72% | 46.3% | 32.1–61.3% |
| Absolute FocusFew games | 63% | 41.7% | 27.1–57.8% |
Questions
What keystone do Quinn Support players take on TW?
Electrocute, with Sorcery as the secondary tree, is the most played page: 70% of 57 games in all ranks, last 7 days, 47.5% win rate.
Which stat shards do Quinn Support players pick?
Attack speed, Adaptive force, Health scaling: 75% of 57 games in all ranks, last 7 days, 46.5% win rate.










