RakanMid build

Off-meta Mid

Support99%Mid1%
Win
46.2%
▼3.9 vs Mid
LP a game
—
Not enough games
Games
26
Pick · Ban
0.03 · 0.33%
as Mid · any role
Few games

How we measure

Rakan Mid on JP, patch 26.20: Electrocute + Sorcery; skill order W > Q > E (each the most played of 26 games).

Low sample. 26 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 26 games

Start

DrHp

100% · 46.2% won

Spells

FlIg

92% · 45.8% won

Skills

starts W Q W

65% · 52.9% won

BootsSpellslinger's Shoes69% · 55.6% won

The 4th and 5th items and the measured skill path need more games than this build has so far.

Starting items

Doran's Ring + 2 × Health Potion100% · 46.2% won · 26 gamesFew games

Summoner spells

Flash + Ignite92% · 45.8% won · 24 gamesFew games
Every option as a table2 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Starting items
Doran's Ring + 2 × Health PotionFew games100%46.2%28.8%–64.5%26
Summoner spells
Flash + IgniteFew games92%45.8%27.9%–64.9%24

Questions

What skill order do Rakan Mid players use?

Most often they max W, Q, E and start W, Q, W: 65% of 26 games with a skill order in all ranks, patch 26.20, 52.9% win rate.

Which summoner spells do Rakan Mid players take?

Flash and Ignite, in 92% of 26 games in all ranks, patch 26.20, 45.8% win rate.