- Win
- 43.6%
- ▼6.5 vs Support
- LP a game
- —
- Not enough games
- Games
- 62
- Pick · Ban
- 0.09 · 10.4%
- as Support · any role
Low sample. 62 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 80%Flex Adaptive force 80%Defense Health scaling 63%Set taken in 52% of games
Every rune with its win rate7 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 79% | 42.9% | 30.0–56.7% |
| ElectrocuteFew games | 77% | 41.7% | 28.9–55.7% |
| Taste of BloodFew games | 73% | 46.7% | 32.9–60.9% |
| Grisly MementosFew games | 58% | 47.2% | 32.0–63.0% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 66% | 41.5% | 27.8–56.6% |
| TranscendenceFew games | 47% | 51.7% | 34.4–68.6% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 37% | 52.2% | 33.0–70.8% |
Questions
What keystone do Vex Support players take on JP?
Electrocute, with Sorcery as the secondary tree, is the most played page: 48% of 62 games in all ranks, patch 26.20, 40.0% win rate.
Which stat shards do Vex Support players pick?
Attack speed, Adaptive force, Health scaling: 52% of 62 games in all ranks, patch 26.20, 46.9% win rate.











