VexSupport runes

Off-meta Support

Mid94%Support2%
Win
52.8%
▲2.8 vs Support
LP a game
—
Not enough games
Games
36
Pick · Ban
0.07 · 5.5%
as Support · any role
Few games

How we measure

Low sample. 36 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 83%Set taken in 69% of games
Every rune with its win rate6 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games89%59.4%42.3–74.5%
Grisly MementosFew games83%63.3%45.5–78.1%
ElectrocuteFew games81%62.1%44.0–77.3%
Taste of BloodFew games81%58.6%40.7–74.5%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games72%61.5%42.5–77.6%
TranscendenceFew games72%61.5%42.5–77.6%

Questions

What keystone do Vex Support players take on OCE?

Electrocute, with Sorcery as the secondary tree, is the most played page: 64% of 36 games in all ranks, patch 26.20, 69.6% win rate.

Which stat shards do Vex Support players pick?

Attack speed, Adaptive force, Health scaling: 69% of 36 games in all ranks, patch 26.20, 56.0% win rate.