- Win
- 35.0%
- ▼14.9 vs Support
- LP a game
- —
- Not enough games
- Games
- 20
- Pick · Ban
- 0.01 · 3.8%
- as Support · any role
Kindred Support, patch 26.21: skill order Q > W > E (each the most played of 20 games).
Low sample. 20 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
×2
×279% · 33.3% won
Spells
Fl
Ig
Ig
80% · 37.5% won
Skills
››starts Q W E
94% · 37.5% won
BootsBerserker's Greaves85% · 29.4% won
Skill path 94% of games · 40.0% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 2 | 8 | 10 | 12 | 13 | |||||||||||||
| EE | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| RR | 6 | 11 | 16 |
Questions
What skill order do Kindred Support players use?
Most often they max Q, W, E and start Q, W, E: 94% of 17 games with a skill order in Master and above, patch 26.21, 37.5% win rate.
Which summoner spells do Kindred Support players take?
Flash and Ignite, in 80% of 20 games in Master and above, patch 26.21, 37.5% win rate.










