- Win
- 26.0%
- ▼24.0 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 50
- Pick · Ban
- 0.01 · 2.5%
- as Jungle · any role
Ahri Jungle on KR, patch 26.20: Electrocute + Sorcery; skill order Q > W > E (each the most played of 50 games).
Low sample. 50 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Sp
Hp
Hp
46% · 18.2% won
Spells
Fl
Sm
Sm
94% · 27.7% won
Skills
››starts Q W E
40% · 44.4% won
BootsSorcerer's Shoes60% · 26.7% won
Skill path 34% of games · 50.0% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 2 | 8 | 10 | 12 | 13 | |||||||||||||
| EE | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| RR | 6 | 11 | 16 |
Starting items
Scorchclaw Pup + Health Potion46% · 18.2% won · 22 gamesFew games
Boots
Sorcerer's Shoes60% · 26.7% won · 30 gamesFew games
Summoner spells
Flash + Smite94% · 27.7% won · 47 gamesFew games
Every option as a table3 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Sorcerer's ShoesFew games | 60% | 26.7% | 14.2%–44.5% | 30 |
| Starting items | ||||
| Scorchclaw Pup + Health PotionFew games | 46% | 18.2% | 7.3%–38.5% | 22 |
| Summoner spells | ||||
| Flash + SmiteFew games | 94% | 27.7% | 16.9%–41.8% | 47 |
Questions
What skill order do Ahri Jungle players use?
Most often they max Q, W, E and start Q, W, E: 40% of 45 games with a skill order in all ranks, patch 26.20, 44.4% win rate.
Which summoner spells do Ahri Jungle players take?
Flash and Smite, in 94% of 50 games in all ranks, patch 26.20, 27.7% win rate.















