AnnieMid runes

16th of 43 Mid

Mid79%Support16%Top4%
Win
51.0%
▲1.0 vs Mid
LP a game
+2.10
±0.35
Games
12.5k
a win +20.9 · a loss −17.8
Pick · Ban
1.3 · 0.36%
as Mid · any role

How we measure

Annie Mid on KR, patch 26.20: Malignance, Hextech Rocketbelt, Shadowflame; Electrocute + Sorcery; skill order Q > W > E (each the most played of 12,486 games).

Rune pages

Exact pages · 6 most played
DominationPrimary
SorcerySecondary
Exact page · 55.5%
ShardsOffense Adaptive force 71%Flex Adaptive force 84%Defense Health scaling 73%Set taken in 61% of games
Every rune with its win rate41 runes · 5 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Axiom Arcanist65%50.6%49.5–51.7%
Absolute Focus62%50.8%49.7–51.9%
Scorch24%51.8%50.0–53.6%
Manaflow Band22%51.5%49.6–53.4%
Celerity16%49.4%47.3–51.7%
Deathfire Touch11%49.3%46.7–52.0%
Transcendence4.3%53.2%48.9–57.3%
Gathering Storm2.7%56.6%51.2–61.9%
Summon Aery2.1%45.3%39.3–51.4%
Arcane Comet0.9%58.6%49.3–67.3%
Stormraider's SurgeFew games0.2%37.0%21.5–55.8%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Electrocute84%51.2%50.2–52.2%
Grisly Mementos75%51.0%50.0–52.0%
Cheap Shot75%50.8%49.8–51.8%
Relentless Hunter66%51.2%50.1–52.3%
Ultimate Hunter21%51.4%49.5–53.3%
Taste of Blood11%54.4%51.7–57.0%
Sixth Sense8.1%52.0%48.9–55.0%
Deep Ward1.1%56.0%47.8–64.0%
Treasure HunterFew games0.5%55.9%44.1–67.1%
Sudden ImpactFew games0.4%46.0%33.0–59.6%
Dark HarvestFew games0.3%50.0%33.6–66.4%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Cut Down7.8%47.1%44.0–50.2%
Legend: Haste7.7%47.4%44.3–50.6%
Presence of MindFew games0.8%45.9%36.4–55.8%
Coup de GraceFew games0.5%54.2%41.7–66.3%
TriumphFew games0.3%44.7%30.2–60.3%
Last StandFew games0.2%50.0%30.7–69.3%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight8.0%51.3%48.2–54.4%
Biscuit Delivery6.4%50.7%47.3–54.2%
Triple Tonic1.1%53.2%45.0–61.3%
First Strike1.0%65.3%56.5–73.2%
Magical Footwear1.0%69.5%60.7–77.1%
Cash Back0.9%54.8%45.7–63.6%
Approach VelocityFew games0.2%54.6%34.7–73.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating4.3%51.3%47.1–55.5%
Shield Bash2.9%49.6%44.5–54.7%
Overgrowth1.6%53.6%46.6–60.5%
UnflinchingFew games0.7%51.1%41.0–61.1%
Second WindFew games0.6%53.2%42.3–63.8%
RevitalizeFew games0.3%50.0%34.5–65.5%

Questions

What keystone do Annie Mid players take on KR?

Electrocute, with Sorcery as the secondary tree, is the most played page: 76% of 12,486 games in all ranks, patch 26.20, 51.3% win rate.

What other rune page do Annie Mid players use?

Deathfire Touch with Precision: 7% of 12,486 games in all ranks, patch 26.20, 46.9% win rate.

Which stat shards do Annie Mid players pick?

Adaptive force, Adaptive force, Health scaling: 61% of 12,486 games in all ranks, patch 26.20, 50.9% win rate.