AzirJungle runes

Off-meta Jungle

Mid93%Top3%Jungle<1%
Win
27.9%
▼22.1 vs Jungle
LP a game
—
Not enough games
Games
43
Pick · Ban
0.00 · 0.28%
as Jungle · any role
Few games

How we measure

Patch 26.21 started 20 Oct: showing the last 7 days, so some champion changes may not show yet.

Azir Jungle on KR, last 7 days: Lethal Tempo + Sorcery; skill order W > Q > E (each the most played of 43 games).

Low sample. 43 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 84%Set taken in 74% of games
Every rune with its win rate4 runes · 1 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games84%30.6%18.0–46.9%
Cut DownFew games70%30.0%16.7–47.9%
Lethal TempoFew games53%26.1%12.6–46.5%
Presence of MindFew games53%30.4%15.6–50.9%

Questions

What keystone do Azir Jungle players take on KR?

Lethal Tempo, with Sorcery as the secondary tree, is the most played page: 33% of 43 games in all ranks, last 7 days, 21.4% win rate.

Which stat shards do Azir Jungle players pick?

Attack speed, Adaptive force, Health scaling: 74% of 43 games in all ranks, last 7 days, 28.1% win rate.