- Win
- 46.4%
- ▼3.6 vs Mid
- LP a game
- +0.10
- ±0.27
- Games
- 21.5k
- a win +20.8 · a loss −17.9
- Pick · Ban
- 2.2 · 0.26%
- as Mid · any role
Azir Mid on KR, patch 26.20: Nashor's Tooth, Shadowflame, Zhonya's Hourglass; Press the Attack + Resolve; skill order W > Q > E (each the most played of 21,518 games).
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Attack speed 98%Flex Adaptive force 92%Defense Health scaling 72%Set taken in 67% of games
Every rune with its win rate44 runes · 4 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: Alacrity | 91% | 46.4% | 45.7–47.1% |
| Presence of Mind | 87% | 46.6% | 45.9–47.3% |
| Cut Down | 82% | 46.4% | 45.6–47.1% |
| Press the Attack | 51% | 47.1% | 46.2–48.0% |
| Lethal Tempo | 28% | 45.0% | 43.7–46.2% |
| Coup de Grace | 2.7% | 44.9% | 40.9–48.9% |
| Last Stand | 2.2% | 53.8% | 49.4–58.2% |
| Fleet Footwork | 2.1% | 51.6% | 46.9–56.1% |
| Absorb Life | 1.3% | 44.7% | 39.0–50.5% |
| Triumph | 1.1% | 41.2% | 35.1–47.5% |
| Conqueror | 0.7% | 48.3% | 40.4–56.3% |
| Legend: Haste | 0.5% | 45.0% | 35.6–54.8% |
| Legend: BloodlineFew games | 0.1% | 39.1% | 22.2–59.2% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 52% | 46.4% | 45.4–47.3% |
| Overgrowth | 51% | 46.3% | 45.4–47.2% |
| Unflinching | 5.9% | 48.9% | 46.2–51.7% |
| Second Wind | 5.5% | 47.0% | 44.2–49.8% |
| Grasp of the Undying | 2.1% | 45.7% | 41.2–50.2% |
| Demolish | 2.0% | 44.8% | 40.2–49.6% |
| Shield Bash | 1.0% | 45.8% | 39.3–52.5% |
| RevitalizeFew games | 0.4% | 38.7% | 28.5–50.0% |
| ConditioningFew games | 0.2% | 43.9% | 29.9–59.0% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 26% | 45.2% | 43.9–46.5% |
| Scorch | 22% | 47.4% | 46.0–48.8% |
| Gathering Storm | 13% | 44.6% | 42.8–46.5% |
| Absolute Focus | 12% | 48.3% | 46.4–50.2% |
| Arcane Comet | 3.6% | 46.8% | 43.3–50.3% |
| Transcendence | 3.3% | 46.8% | 43.1–50.4% |
| Celerity | 1.4% | 51.5% | 45.9–57.0% |
| Summon Aery | 1.2% | 42.1% | 36.2–48.3% |
| Deathfire Touch | 0.5% | 48.0% | 38.6–57.6% |
| Axiom ArcanistFew games | 0.3% | 41.8% | 30.7–53.7% |
| Nimbus CloakFew games | 0.1% | 36.4% | 19.7–57.1% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Electrocute | 10% | 46.5% | 44.5–48.6% |
| Ultimate Hunter | 8.0% | 45.8% | 43.5–48.2% |
| Grisly Mementos | 7.6% | 46.5% | 44.1–48.9% |
| Taste of Blood | 4.9% | 47.4% | 44.4–50.4% |
| Cheap Shot | 3.4% | 47.0% | 43.4–50.6% |
| Sudden Impact | 2.5% | 43.1% | 39.0–47.3% |
| Treasure Hunter | 2.3% | 46.6% | 42.2–51.1% |
| Sixth Sense | 2.0% | 47.5% | 42.8–52.3% |
| Deep Ward | 1.1% | 44.3% | 37.9–50.8% |
| Relentless Hunter | 0.6% | 52.3% | 43.8–60.7% |
| Hail of BladesFew games | 0.2% | 31.3% | 18.0–48.6% |
Questions
What keystone do Azir Mid players take on KR?
Press the Attack, with Resolve as the secondary tree, is the most played page: 37% of 21,518 games in all ranks, patch 26.20, 46.6% win rate.
What other rune page do Azir Mid players use?
Lethal Tempo with Resolve: 15% of 21,518 games in all ranks, patch 26.20, 45.6% win rate.
Which stat shards do Azir Mid players pick?
Attack speed, Adaptive force, Health scaling: 67% of 21,518 games in all ranks, patch 26.20, 45.8% win rate.
















































