- Win
- 50.2%
- ▲0.2 vs Mid
- LP a game
- +1.20
- ±0.46
- Games
- 7,304
- a win +20.2 · a loss −18.2
- Pick · Ban
- 0.74 · 1.2%
- as Mid · any role
Brand Mid on KR, patch 26.20: Blackfire Torch, Liandry's Torment, Rylai's Crystal Scepter; Deathfire Touch + Precision; skill order W > E > Q (each the most played of 7,304 games).
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Ability haste 62%Flex Adaptive force 91%Defense Health scaling 83%Set taken in 55% of games
Every rune with its win rate36 runes · 5 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 96% | 50.4% | 49.2–51.5% |
| Scorch | 95% | 50.3% | 49.1–51.5% |
| Transcendence | 86% | 50.6% | 49.4–51.9% |
| Deathfire Touch | 83% | 50.8% | 49.6–52.1% |
| Arcane Comet | 8.4% | 47.3% | 43.4–51.3% |
| Celerity | 3.8% | 47.1% | 41.3–53.0% |
| Gathering Storm | 3.2% | 52.0% | 45.5–58.3% |
| Axiom Arcanist | 2.5% | 49.4% | 42.2–56.7% |
| Absolute Focus | 2.4% | 46.6% | 39.5–54.0% |
| Stormraider's SurgeFew games | 0.5% | 40.0% | 25.6–56.4% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 73% | 50.5% | 49.1–51.8% |
| Coup de Grace | 59% | 50.3% | 48.8–51.8% |
| Cut Down | 17% | 51.6% | 48.8–54.3% |
| Legend: Haste | 7.1% | 53.7% | 49.4–57.9% |
| TriumphFew games | 0.8% | 41.7% | 30.1–54.3% |
| Last StandFew games | 0.5% | 35.3% | 21.5–52.1% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Taste of Blood | 7.7% | 51.0% | 46.9–55.1% |
| Grisly Mementos | 7.0% | 48.2% | 43.9–52.6% |
| Ultimate Hunter | 5.9% | 49.1% | 44.4–53.8% |
| Treasure Hunter | 5.5% | 49.6% | 44.8–54.5% |
| Dark Harvest | 4.9% | 45.9% | 40.8–51.1% |
| Cheap Shot | 4.1% | 45.5% | 40.0–51.2% |
| Electrocute | 3.2% | 51.5% | 45.1–57.8% |
| Sixth SenseFew games | 0.9% | 53.6% | 42.0–64.9% |
| Relentless HunterFew games | 0.9% | 47.0% | 35.4–58.8% |
| Deep WardFew games | 0.5% | 45.7% | 30.5–61.8% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 4.7% | 49.6% | 44.3–54.8% |
| Overgrowth | 3.5% | 48.8% | 42.8–54.9% |
| Unflinching | 1.6% | 47.9% | 39.1–56.8% |
| Second WindFew games | 0.6% | 45.5% | 31.7–59.9% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 3.0% | 49.5% | 43.0–56.1% |
| Biscuit Delivery | 2.1% | 49.0% | 41.2–56.9% |
| Magical Footwear | 1.9% | 45.6% | 37.5–54.0% |
| Approach VelocityFew games | 1.2% | 37.2% | 27.8–47.8% |
| Cash BackFew games | 0.6% | 39.5% | 26.4–54.4% |
| Triple TonicFew games | 0.3% | 54.2% | 35.1–72.1% |
Questions
What keystone do Brand Mid players take on KR?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 71% of 7,304 games in all ranks, patch 26.20, 51.3% win rate.
What other rune page do Brand Mid players use?
Arcane Comet with Precision: 6% of 7,304 games in all ranks, patch 26.20, 45.2% win rate.
Which stat shards do Brand Mid players pick?
Ability haste, Adaptive force, Health scaling: 55% of 7,304 games in all ranks, patch 26.20, 50.0% win rate.







































