- Win
- 50.6%
- ▲0.6 vs Support
- LP a game
- +3.50
- ±0.31
- Games
- 20.3k
- a win +23.9 · a loss −17.9
- Pick · Ban
- 2.1 · 1.2%
- as Support · any role
Brand Support on KR, patch 26.20: Rylai's Crystal Scepter, Liandry's Torment, Morellonomicon; Deathfire Touch + Precision; skill order W > Q > E (each the most played of 20,299 games).
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Adaptive force 89%Flex Adaptive force 93%Defense Health scaling 86%Set taken in 79% of games
Every rune with its win rate40 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 95% | 50.8% | 50.1–51.6% |
| Scorch | 95% | 50.8% | 50.1–51.5% |
| Transcendence | 82% | 50.8% | 50.0–51.6% |
| Deathfire Touch | 75% | 51.3% | 50.5–52.1% |
| Arcane Comet | 10% | 48.2% | 46.1–50.4% |
| Absolute Focus | 2.7% | 51.6% | 47.4–55.7% |
| Gathering Storm | 2.5% | 50.8% | 46.4–55.1% |
| Celerity | 2.4% | 47.5% | 43.1–52.0% |
| Axiom Arcanist | 1.8% | 48.4% | 43.4–53.5% |
| Nimbus Cloak | 0.8% | 42.0% | 34.8–49.6% |
| Stormraider's SurgeFew games | 0.3% | 45.2% | 33.4–57.5% |
| WaterwalkingFew games | 0.3% | 42.1% | 30.2–55.0% |
| Summon AeryFew games | 0.3% | 42.3% | 29.9–55.8% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 68% | 51.2% | 50.4–52.0% |
| Cut Down | 63% | 51.2% | 50.3–52.1% |
| Coup de Grace | 4.9% | 49.8% | 46.7–52.9% |
| Legend: Haste | 3.8% | 52.7% | 49.1–56.2% |
| Triumph | 1.0% | 48.0% | 41.1–54.9% |
| Last StandFew games | 0.4% | 46.1% | 35.3–57.2% |
| Legend: AlacrityFew games | 0.2% | 38.6% | 25.7–53.4% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Dark Harvest | 12% | 49.3% | 47.3–51.2% |
| Taste of Blood | 11% | 50.0% | 48.0–52.0% |
| Grisly Mementos | 11% | 48.7% | 46.7–50.8% |
| Treasure Hunter | 10% | 49.3% | 47.1–51.4% |
| Ultimate Hunter | 5.8% | 48.6% | 45.8–51.5% |
| Cheap Shot | 5.5% | 48.4% | 45.4–51.3% |
| Deep Ward | 1.8% | 53.6% | 48.4–58.7% |
| Relentless Hunter | 1.5% | 52.1% | 46.5–57.6% |
| Electrocute | 1.2% | 46.4% | 40.3–52.6% |
| Sixth Sense | 1.0% | 44.3% | 37.8–51.1% |
| Sudden ImpactFew games | 0.2% | 32.4% | 19.1–49.2% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 9.7% | 48.1% | 45.9–50.3% |
| Biscuit Delivery | 7.9% | 46.9% | 44.5–49.4% |
| Magical Footwear | 3.0% | 49.8% | 45.8–53.7% |
| Cash Back | 1.0% | 52.5% | 45.6–59.4% |
| Approach Velocity | 0.7% | 52.0% | 44.0–59.9% |
| Triple TonicFew games | 0.3% | 43.6% | 31.9–55.9% |
| Jack Of All TradesFew games | 0.3% | 44.1% | 32.2–56.7% |
| First StrikeFew games | 0.3% | 41.2% | 28.7–54.8% |
| Time Warp TonicFew games | 0.2% | 48.8% | 34.6–63.2% |
Questions
What keystone do Brand Support players take on KR?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 67% of 20,299 games in all ranks, patch 26.20, 51.2% win rate.
What other rune page do Brand Support players use?
Dark Harvest with Sorcery: 11% of 20,299 games in all ranks, patch 26.20, 49.8% win rate.
Which stat shards do Brand Support players pick?
Adaptive force, Adaptive force, Health scaling: 79% of 20,299 games in all ranks, patch 26.20, 50.6% win rate.











































