HecarimMid build

Off-meta Mid

Jungle98%Mid<1%
Win
35.9%
▼14.1 vs Mid
LP a game
—
Not enough games
Games
39
Pick · Ban
0.00 · 0.88%
as Mid · any role
Few games

How we measure

Hecarim Mid on KR, patch 26.20: Conqueror + Sorcery; skill order Q > W > E (each the most played of 39 games).

Low sample. 39 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 39 games

Start

DbHp

36% · 42.9% won

Spells

GhIg

56% · 22.7% won

Skills

starts Q W E

70% · 26.9% won

BootsCrimson Lucidity59% · 21.7% won

Skill path 64% of games · 33.3% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW28101213
EE314151718
RR61116

Skills

Max order
  1. starts Q W EFew games70%26.9%26

Boots

Crimson Lucidity59% · 21.7% won · 23 gamesFew games

Summoner spells

Ghost + Ignite56% · 22.7% won · 22 gamesFew games
Every option as a table5 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Crimson LucidityFew games59%21.7%9.7%–41.9%23
Summoner spells
Ghost + IgniteFew games56%22.7%10.1%–43.4%22
Skill order
Max Q W E · starts Q W EFew games70%26.9%13.7%–46.1%26
First 11 skill points
Q W E Q Q R Q W Q W RFew games64%33.3%17.2%–54.6%21
Finished items
Spear of ShojinFew games51%35.0%18.1%–56.7%20

Questions

What skill order do Hecarim Mid players use?

Most often they max Q, W, E and start Q, W, E: 70% of 37 games with a skill order in all ranks, patch 26.20, 26.9% win rate.

Which summoner spells do Hecarim Mid players take?

Ghost and Ignite, in 56% of 39 games in all ranks, patch 26.20, 22.7% win rate.