- Win
- 38.3%
- ▼11.7 vs Support
- LP a game
- —
- Not enough games
- Games
- 47
- Pick · Ban
- 0.01 · 0.84%
- as Support · any role
Low sample. 47 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
×2
×268% · 43.8% won
Spells
Gh
Ig
Ig
28% · 30.8% won
Skills
››starts Q W E
21% · 30.0% won
BootsBoots of Swiftness66% · 38.7% won
The 4th and 5th items and the measured skill path need more games than this build has so far.
Starting items
×22 × Health Potion68% · 43.8% won · 32 gamesFew games
Boots
Boots of Swiftness66% · 38.7% won · 31 gamesFew games
Every option as a table3 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Boots of SwiftnessFew games | 66% | 38.7% | 23.7%–56.2% | 31 |
| Starting items | ||||
| 2 × Health PotionFew games | 68% | 43.8% | 28.2%–60.7% | 32 |
| Finished items | ||||
| BloodsongFew games | 43% | 25.0% | 11.2%–46.9% | 20 |
Questions
What skill order do Hecarim Support players use?
Most often they max Q, W, E and start Q, W, E: 21% of 47 games in all ranks, patch 26.20, 30.0% win rate.
Which summoner spells do Hecarim Support players take?
Ghost and Ignite, in 28% of 47 games in all ranks, patch 26.20, 30.8% win rate.









