IllaoiJungle build

Off-meta Jungle

Top94%Mid4%Jungle<1%
Win
40.7%
▼9.3 vs Jungle
LP a game
—
Not enough games
Games
54
Pick · Ban
0.01 · 5.4%
as Jungle · any role
Few games

How we measure

Illaoi Jungle on KR, patch 26.20: Grasp of the Undying + Precision; skill order E > Q > W (each the most played of 54 games).

Low sample. 54 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 54 games

Start

SpHp

28% · 26.7% won

Spells

FlSm

100% · 40.7% won

Skills

starts W Q E

29% · 46.7% won

BootsPlated Steelcaps46% · 52.0% won

The 4th and 5th items and the measured skill path need more games than this build has so far.

Boots

Plated Steelcaps46% · 52.0% won · 25 gamesFew games

Summoner spells

Flash + Smite100% · 40.7% won · 54 gamesFew games
Every option as a table2 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Plated SteelcapsFew games46%52.0%33.5%–70.0%25
Summoner spells
Flash + SmiteFew games100%40.7%28.7%–54.0%54

Questions

What skill order do Illaoi Jungle players use?

Most often they max E, Q, W and start W, Q, E: 29% of 51 games with a skill order in all ranks, patch 26.20, 46.7% win rate.

Which summoner spells do Illaoi Jungle players take?

Flash and Smite, in 100% of 54 games in all ranks, patch 26.20, 40.7% win rate.