- Win
- 40.7%
- ▼9.3 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 54
- Pick · Ban
- 0.01 · 5.4%
- as Jungle · any role
Illaoi Jungle on KR, patch 26.20: Grasp of the Undying + Precision; skill order E > Q > W (each the most played of 54 games).
Low sample. 54 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Sp
Hp
Hp
28% · 26.7% won
Spells
Fl
Sm
Sm
100% · 40.7% won
Skills
››starts W Q E
29% · 46.7% won
BootsPlated Steelcaps46% · 52.0% won
The 4th and 5th items and the measured skill path need more games than this build has so far.
Boots
Plated Steelcaps46% · 52.0% won · 25 gamesFew games
Summoner spells
Flash + Smite100% · 40.7% won · 54 gamesFew games
Every option as a table2 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Plated SteelcapsFew games | 46% | 52.0% | 33.5%–70.0% | 25 |
| Summoner spells | ||||
| Flash + SmiteFew games | 100% | 40.7% | 28.7%–54.0% | 54 |
Questions
What skill order do Illaoi Jungle players use?
Most often they max E, Q, W and start W, Q, E: 29% of 51 games with a skill order in all ranks, patch 26.20, 46.7% win rate.
Which summoner spells do Illaoi Jungle players take?
Flash and Smite, in 100% of 54 games in all ranks, patch 26.20, 40.7% win rate.









