IllaoiJungle runes

Off-meta Jungle

Top94%Mid4%Jungle<1%
Win
40.7%
▼9.3 vs Jungle
LP a game
—
Not enough games
Games
54
Pick · Ban
0.01 · 5.4%
as Jungle · any role
Few games

How we measure

Illaoi Jungle on KR, patch 26.20: Grasp of the Undying + Precision; skill order E > Q > W (each the most played of 54 games).

Low sample. 54 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 70% of games
Every rune with its win rate8 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Last StandFew games96%40.4%28.2–53.9%
ConquerorFew games59%46.9%30.9–63.6%
Legend: HasteFew games59%40.6%25.5–57.7%
Presence of MindFew games50%37.0%21.5–55.8%
TriumphFew games44%45.8%27.9–64.9%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
OvergrowthFew games54%41.4%25.5–59.3%
Bone PlatingFew games46%36.0%20.3–55.5%
DemolishFew games37%30.0%14.6–51.9%

Questions

What keystone do Illaoi Jungle players take on KR?

Grasp of the Undying, with Precision as the secondary tree, is the most played page: 33% of 54 games in all ranks, patch 26.20, 33.3% win rate.

What other rune page do Illaoi Jungle players use?

Conqueror with Inspiration: 28% of 54 games in all ranks, patch 26.20, 33.3% win rate.

Which stat shards do Illaoi Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 70% of 54 games in all ranks, patch 26.20, 42.1% win rate.