- Win
- 40.7%
- ▼9.3 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 54
- Pick · Ban
- 0.01 · 5.4%
- as Jungle · any role
Illaoi Jungle on KR, patch 26.20: Grasp of the Undying + Precision; skill order E > Q > W (each the most played of 54 games).
Low sample. 54 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
PrecisionSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 70% of games
Every rune with its win rate8 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Last StandFew games | 96% | 40.4% | 28.2–53.9% |
| ConquerorFew games | 59% | 46.9% | 30.9–63.6% |
| Legend: HasteFew games | 59% | 40.6% | 25.5–57.7% |
| Presence of MindFew games | 50% | 37.0% | 21.5–55.8% |
| TriumphFew games | 44% | 45.8% | 27.9–64.9% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| OvergrowthFew games | 54% | 41.4% | 25.5–59.3% |
| Bone PlatingFew games | 46% | 36.0% | 20.3–55.5% |
| DemolishFew games | 37% | 30.0% | 14.6–51.9% |
Questions
What keystone do Illaoi Jungle players take on KR?
Grasp of the Undying, with Precision as the secondary tree, is the most played page: 33% of 54 games in all ranks, patch 26.20, 33.3% win rate.
What other rune page do Illaoi Jungle players use?
Conqueror with Inspiration: 28% of 54 games in all ranks, patch 26.20, 33.3% win rate.
Which stat shards do Illaoi Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 70% of 54 games in all ranks, patch 26.20, 42.1% win rate.












