Jarvan IVSupport build

Off-meta Support

Jungle89%Support8%
Win
47.5%
▼2.5 vs Support
LP a game
+2.10
±0.66
Games
4,419
a win +23.9 · a loss −17.9
Pick · Ban
0.45 · 0.63%
as Support · any role

How we measure

Jarvan IV Support on KR, patch 26.20: Umbral Glaive, Voltaic Cyclosword, Eclipse; Summon Aery + Inspiration; skill order Q > E > W (each the most played of 4,419 games).

Build

Most played of 4,419 games

Start

Hp

93% · 47.3% won

Spells

FlIg

72% · 47.6% won

Skills

starts E Q W

54% · 48.6% won

Items 4.3% of games with a core

  1. Umbral Glaive
  2. Voltaic Cyclosword
  3. Eclipse
4th
  • Sf45.0% won7.5% pick
  • Ga59.5% won6.9% pick
  • Eo48.5% won6.2% pick
5th
  • Ga46.7% won13% pick
  • Yg50.0% won12% pick

45.0% won (34.6–55.9) · 80 games

BootsPlated Steelcaps34% · 49.0% won

Skill path 47% of games · 49.4% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ24579
WW314151718
EE18101213
RR61116

Core items

First three finished, in the order bought
  1. Umbral Glaive › Voltaic Cyclosword › Eclipse80 gamesMost playedFew games4.3%45.0%35% to 56%
  2. Zeke's Convergence › Locket of the Iron Solari › Bandlepipes75 gamesFew games4.0%54.7%43% to 65%
  3. Umbral Glaive › Voltaic Cyclosword › Bastionbreaker65 gamesFew games3.5%53.9%42% to 65%
  4. Umbral Glaive › Voltaic Cyclosword › Serpent's Fang34 gamesFew games1.8%50.0%34% to 66%
  5. Zeke's Convergence › Locket of the Iron Solari › Protoplasm Harness32 gamesFew games1.7%59.4%42% to 74%
  6. Umbral Glaive › Voltaic Cyclosword › Zeke's Convergence29 gamesFew games1.6%48.3%31% to 66%
  7. Umbral Glaive › Voltaic Cyclosword › The Collector29 gamesFew games1.6%69.0%51% to 83%
  8. Profane Hydra › Voltaic Cyclosword › Bastionbreaker28 gamesFew games1.5%50.0%33% to 67%

Skills

Max order
  1. starts E Q W54%48.6%2,216
  2. starts E Q W15%48.6%615
  3. starts Q E W12%45.8%500
  4. starts E Q E4.5%45.1%182
  5. starts E Q W3.0%46.0%124

Starting items

2 × Health Potion93% · 47.3% won · 4,064 games
  • Health Potion Few games1.5%45.5% won
  • Control Ward Few games1.1%41.7% won

Boots

Plated Steelcaps34% · 49.0% won · 1,506 games
  • Ionian Boots of Lucidity 23%47.9% won
  • Mercury's Treads 17%48.7% won

Summoner spells

Flash + Ignite72% · 47.6% won · 3,185 games
  • Exhaust + Flash 18%47.1% won
  • Flash + Heal 6.9%48.7% won
Every option as a table48 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Umbral Glaive › Voltaic Cyclosword › EclipseFew games4.3%45.0%34.6%–55.9%80
Zeke's Convergence › Locket of the Iron Solari › BandlepipesFew games4.0%54.7%43.5%–65.4%75
Umbral Glaive › Voltaic Cyclosword › BastionbreakerFew games3.5%53.9%41.9%–65.4%65
Umbral Glaive › Voltaic Cyclosword › Serpent's FangFew games1.8%50.0%34.1%–65.9%34
Zeke's Convergence › Locket of the Iron Solari › Protoplasm HarnessFew games1.7%59.4%42.3%–74.5%32
Umbral Glaive › Voltaic Cyclosword › Zeke's ConvergenceFew games1.6%48.3%31.4%–65.6%29
Umbral Glaive › Voltaic Cyclosword › The CollectorFew games1.6%69.0%50.8%–82.7%29
Profane Hydra › Voltaic Cyclosword › BastionbreakerFew games1.5%50.0%32.6%–67.4%28
4th item, of 534 games that reached it
Serpent's FangFew games7.5%45.0%30.7%–60.2%40
Guardian AngelFew games6.9%59.5%43.5%–73.7%37
Edge of NightFew games6.2%48.5%32.5%–64.8%33
Profane HydraFew games5.1%74.1%55.3%–86.8%27
Axiom ArcFew games4.9%38.5%22.4%–57.5%26
Zeke's ConvergenceFew games4.5%62.5%42.7%–78.8%24
Boots
Plated Steelcaps34%49.0%46.5%–51.5%1,506
Ionian Boots of Lucidity23%47.9%44.8%–51.0%1,004
Mercury's Treads17%48.7%45.2%–52.2%762
No boots15%40.5%36.9%–44.3%669
Boots of Swiftness7.8%51.0%45.8%–56.3%343
Starting items
2 × Health Potion93%47.3%45.7%–48.8%4,064
Health PotionFew games1.5%45.5%34.0%–57.4%66
Control WardFew games1.1%41.7%28.9%–55.7%48
2 × Health Potion + Control WardFew games0.7%50.0%33.6%–66.4%32
Summoner spells
Flash + Ignite72%47.6%45.8%–49.3%3,185
Exhaust + Flash18%47.1%43.7%–50.6%796
Flash + Heal6.9%48.7%43.1%–54.3%304
Flash + GhostFew games1.1%44.0%31.2%–57.7%50
Skill order
Max Q E W · starts E Q W54%48.6%46.5%–50.7%2,216
Max E Q W · starts E Q W15%48.6%44.7%–52.6%615
Max Q E W · starts Q E W12%45.8%41.5%–50.2%500
Max E Q W · starts E Q E4.5%45.1%38.0%–52.3%182
Max Q W E · starts E Q W3.0%46.0%37.5%–54.7%124
First 11 skill points
E Q W Q Q R Q E Q E R47%49.4%47.1%–51.8%1,695
Q E W Q Q R Q E Q E R11%46.5%41.6%–51.4%398
E Q W E E R E Q E Q R11%48.6%43.7%–53.5%393
E Q E W E R E Q E Q R3.2%47.0%38.1%–56.0%115
E Q Q W Q R Q E Q E RFew games2.4%44.2%34.2%–54.7%86
E Q W E E R Q Q Q Q RFew games1.7%49.2%36.8%–61.6%59
Finished items
Bloodsong59%48.6%46.6%–50.5%2,589
Celestial Opposition28%48.4%45.6%–51.2%1,232
Zeke's Convergence23%51.0%47.9%–54.1%1,014
Sundered Sky16%47.6%43.9%–51.3%702
Locket of the Iron Solari15%51.4%47.5%–55.2%648
Bastionbreaker9.6%51.9%47.1%–56.6%422
Profane Hydra7.7%49.7%44.4%–55.0%338
Solstice Sleigh7.5%41.6%36.4%–47.0%329
Serpent's Fang6.8%44.2%38.7%–49.8%301
Black Cleaver6.1%51.5%45.5%–57.4%270

Questions

What do Jarvan IV Support players build first on KR?

The most played core is Umbral Glaive, then Voltaic Cyclosword, then Eclipse: 2% of 4,419 games in all ranks, patch 26.20, 45.0% win rate.

What skill order do Jarvan IV Support players use?

Most often they max Q, E, W and start E, Q, W: 54% of 4,067 games with a skill order in all ranks, patch 26.20, 48.6% win rate.

Which summoner spells do Jarvan IV Support players take?

Flash and Ignite, in 72% of 4,419 games in all ranks, patch 26.20, 47.6% win rate.