Jarvan IVSupport build

Off-meta Support

Jungle90%Support7%
Win
48.2%
▼1.8 vs Support
LP a game
+2.40
±0.42
Games
10.8k
a win +24.1 · a loss −18.0
Pick · Ban
0.45 · 0.69%
as Support · any role

How we measure

Jarvan IV Support on KR, last 30 days: Umbral Glaive, Voltaic Cyclosword, Eclipse; Electrocute + Precision; skill order Q > E > W (each the most played of 10,842 games).

Build

Most played of 10,842 games

Start

Hp

93% · 48.1% won

Spells

FlIg

72% · 47.8% won

Skills

starts E Q W

55% · 49.1% won

Items 4.0% of games with a core

  1. Umbral Glaive
  2. Voltaic Cyclosword
  3. Eclipse
4th
  • Ga60.0% won9.3% pick
  • Eo51.8% won6.6% pick
  • Sf42.3% won6.0% pick
5th
  • Ga51.4% won14% pick
  • Yg38.5% won10% pick
  • Ph57.9% won7.3% pick

50.3% won (43.1–57.4) · 183 games

BootsPlated Steelcaps34% · 49.9% won

Skill path 48% of games · 50.1% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ24579
WW314151718
EE18101213
RR61116

Core items

First three finished, in the order bought
  1. Umbral Glaive › Voltaic Cyclosword › Eclipse183 gamesMost played4.0%50.3%43% to 57%
  2. Umbral Glaive › Voltaic Cyclosword › Bastionbreaker175 games3.9%52.6%45% to 60%
  3. Zeke's Convergence › Locket of the Iron Solari › Bandlepipes155 games3.4%54.8%47% to 62%
  4. Umbral Glaive › Voltaic Cyclosword › Serpent's Fang90 gamesFew games2.0%52.2%42% to 62%
  5. Umbral Glaive › Voltaic Cyclosword › Zeke's Convergence78 gamesFew games1.7%50.0%39% to 61%
  6. Umbral Glaive › Voltaic Cyclosword › The Collector59 gamesFew games1.3%59.3%47% to 71%
  7. Zeke's Convergence › Locket of the Iron Solari › Protoplasm Harness58 gamesFew games1.3%58.6%46% to 70%
  8. Umbral Glaive › Voltaic Cyclosword › Sundered Sky56 gamesFew games1.2%50.0%37% to 63%

Skills

Max order
  1. starts E Q W55%49.1%5,515
  2. starts E Q W14%48.7%1,431
  3. starts Q E W13%46.9%1,300
  4. starts E Q E4.1%51.2%412
  5. starts E Q W2.9%45.9%294

Starting items

2 × Health Potion93% · 48.1% won · 9,970 games
  • Health Potion 1.7%50.0% won
  • Control Ward 1.2%48.8% won

Boots

Plated Steelcaps34% · 49.9% won · 3,639 games
  • Ionian Boots of Lucidity 23%47.7% won
  • Mercury's Treads 18%49.7% won

Summoner spells

Flash + Ignite72% · 47.8% won · 7,843 games
  • Exhaust + Flash 18%48.6% won
  • Flash + Heal 7.4%50.1% won
Every option as a table50 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Umbral Glaive › Voltaic Cyclosword › Eclipse4.0%50.3%43.1%–57.4%183
Umbral Glaive › Voltaic Cyclosword › Bastionbreaker3.9%52.6%45.2%–59.8%175
Zeke's Convergence › Locket of the Iron Solari › Bandlepipes3.4%54.8%47.0%–62.5%155
Umbral Glaive › Voltaic Cyclosword › Serpent's FangFew games2.0%52.2%42.0%–62.2%90
Umbral Glaive › Voltaic Cyclosword › Zeke's ConvergenceFew games1.7%50.0%39.2%–60.8%78
Umbral Glaive › Voltaic Cyclosword › The CollectorFew games1.3%59.3%46.6%–70.9%59
Zeke's Convergence › Locket of the Iron Solari › Protoplasm HarnessFew games1.3%58.6%45.8%–70.4%58
Umbral Glaive › Voltaic Cyclosword › Sundered SkyFew games1.2%50.0%37.3%–62.7%56
4th item, of 1,297 games that reached it
Guardian Angel9.3%60.0%51.1%–68.3%120
Edge of NightFew games6.6%51.8%41.3%–62.1%85
Serpent's FangFew games6.0%42.3%32.0%–53.4%78
Profane HydraFew games4.7%54.1%41.7%–66.0%61
Zeke's ConvergenceFew games4.5%60.3%47.5%–71.9%58
BastionbreakerFew games4.3%42.9%30.8%–55.9%56
5th item, of 260 games that reached it
Guardian AngelFew games14%51.4%35.9%–66.6%37
Youmuu's GhostbladeFew games10%38.5%22.4%–57.5%26
Boots
Plated Steelcaps34%49.9%48.3%–51.5%3,639
Ionian Boots of Lucidity23%47.7%45.8%–49.7%2,460
Mercury's Treads18%49.7%47.4%–51.9%1,919
No boots16%40.6%38.3%–43.0%1,693
Boots of Swiftness7.5%53.5%50.1%–56.9%811
Starting items
2 × Health Potion93%48.1%47.1%–49.1%9,970
Health Potion1.7%50.0%42.8%–57.2%180
Control Ward1.2%48.8%40.4%–57.4%129
2 × Health Potion + Control WardFew games0.8%47.6%37.3%–58.2%84
Summoner spells
Flash + Ignite72%47.8%46.7%–48.9%7,843
Exhaust + Flash18%48.6%46.4%–50.8%1,931
Flash + Heal7.4%50.1%46.6%–53.5%803
Flash + Ghost1.0%47.1%37.8%–56.6%104
Skill order
Max Q E W · starts E Q W55%49.1%47.8%–50.4%5,515
Max E Q W · starts E Q W14%48.7%46.1%–51.3%1,431
Max Q E W · starts Q E W13%46.9%44.2%–49.6%1,300
Max E Q W · starts E Q E4.1%51.2%46.4%–56.0%412
Max Q W E · starts E Q W2.9%45.9%40.3%–51.6%294
First 11 skill points
E Q W Q Q R Q E Q E R48%50.1%48.6%–51.6%4,226
Q E W Q Q R Q E Q E R12%47.0%44.0%–50.0%1,053
E Q W E E R E Q E Q R11%50.9%47.7%–54.1%929
E Q E W E R E Q E Q R3.0%55.1%49.1%–60.9%267
E Q Q W Q R Q E Q E R2.4%49.1%42.4%–55.7%212
E Q W E E R Q Q Q Q R1.6%52.9%44.6%–60.9%140
Finished items
Bloodsong59%49.3%48.1%–50.5%6,430
Celestial Opposition28%49.3%47.5%–51.1%2,984
Zeke's Convergence22%51.2%49.2%–53.2%2,406
Sundered Sky15%47.7%45.3%–50.1%1,637
Locket of the Iron Solari14%53.0%50.4%–55.5%1,516
Bastionbreaker9.2%52.5%49.4%–55.5%1,001
Solstice Sleigh7.2%43.0%39.5%–46.5%782
Profane Hydra7.2%47.9%44.4%–51.4%779
Serpent's Fang6.7%46.9%43.3%–50.5%723
Black Cleaver6.3%51.1%47.3%–54.8%681

Questions

What do Jarvan IV Support players build first on KR?

The most played core is Umbral Glaive, then Voltaic Cyclosword, then Eclipse: 2% of 10,842 games in all ranks, last 30 days, 50.3% win rate.

What skill order do Jarvan IV Support players use?

Most often they max Q, E, W and start E, Q, W: 55% of 10,007 games with a skill order in all ranks, last 30 days, 49.1% win rate.

Which summoner spells do Jarvan IV Support players take?

Flash and Ignite, in 72% of 10,842 games in all ranks, last 30 days, 47.8% win rate.