KassadinJungle runes

Off-meta Jungle

Mid88%Top11%Jungle<1%
Win
38.2%
▼11.8 vs Jungle
LP a game
—
Not enough games
Games
55
Pick · Ban
0.01 · 0.20%
as Jungle · any role
Few games

How we measure

Kassadin Jungle on KR, patch 26.21: Electrocute + Precision; skill order E > W > Q (each the most played of 55 games).

Low sample. 55 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Adaptive force 85%Flex Health scaling 85%Defense Health scaling 100%Set taken in 60% of games
Every rune with its win rate5 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games87%35.4%23.4–49.6%
Sudden ImpactFew games80%34.1%21.9–48.9%
Grisly MementosFew games53%31.0%17.3–49.2%
ElectrocuteFew games42%30.4%15.6–50.9%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of MindFew games40%31.8%16.4–52.7%

Questions

What keystone do Kassadin Jungle players take on KR?

Electrocute, with Precision as the secondary tree, is the most played page: 29% of 55 games in all ranks, patch 26.21, 31.3% win rate.

What other rune page do Kassadin Jungle players use?

First Strike with Domination: 20% of 55 games in all ranks, patch 26.21, 45.5% win rate.

Which stat shards do Kassadin Jungle players pick?

Adaptive force, Health scaling, Health scaling: 60% of 55 games in all ranks, patch 26.21, 33.3% win rate.