LilliaMid runes

Off-meta Mid

Jungle98%Mid<1%
Win
41.6%
▼8.4 vs Mid
LP a game
−1.10
±3.32
Games
137
a win +21.3 · a loss −16.6
Pick · Ban
0.01 · 4.1%
as Mid · any role
Few games

How we measure

Lillia Mid on KR, patch 26.20: Conqueror + Inspiration; skill order Q > W > E (each the most played of 137 games).

Low sample. 137 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Adaptive force 58%Flex Adaptive force 100%Defense Health scaling 88%Set taken in 40% of games
Every rune with its win rate10 runes · 3 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Haste79%45.4%36.3–54.8%
Conqueror78%44.9%35.8–54.3%
Coup de GraceFew games71%43.3%33.9–53.2%
TriumphFew games63%43.0%33.1–53.6%
Presence of MindFew games19%53.9%35.5–71.2%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
CelerityFew games47%43.1%31.8–55.2%
WaterwalkingFew games32%40.9%27.7–55.6%
Manaflow BandFew games18%29.2%14.9–49.2%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic InsightFew games39%47.2%34.4–60.3%
Magical FootwearFew games31%47.6%33.4–62.3%

Questions

What keystone do Lillia Mid players take on KR?

Conqueror, with Inspiration as the secondary tree, is the most played page: 37% of 137 games in all ranks, patch 26.20, 50.0% win rate.

What other rune page do Lillia Mid players use?

Dark Harvest with Sorcery: 8% of 137 games in all ranks, patch 26.20, 27.3% win rate.

Which stat shards do Lillia Mid players pick?

Adaptive force, Adaptive force, Health scaling: 40% of 137 games in all ranks, patch 26.20, 43.6% win rate.