NamiSupport runes

35th of 42 Support

Support100%
Win
50.1%
▲0.1 vs Support
LP a game
+2.50
±0.28
Games
22.3k
a win +22.4 · a loss −17.8
Pick · Ban
2.3 · 0.26%
as Support · any role

How we measure

Nami Support on KR, patch 26.20: Echoes of Helia, Moonstone Renewer, Ardent Censer; Summon Aery + Resolve; skill order W > E > Q (each the most played of 22,299 games).

Rune pages

Exact pages · 5 most played
SorceryPrimary
ResolveSecondary
Exact page · 64.1%
ShardsOffense Adaptive force 90%Flex Adaptive force 94%Defense Health scaling 86%Set taken in 81% of games
Every rune with its win rate43 runes · 4 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band97%50.2%49.5–50.8%
Scorch96%50.1%49.4–50.8%
Summon Aery94%50.4%49.8–51.1%
Transcendence91%50.2%49.5–50.9%
Celerity3.3%52.0%48.4–55.6%
Gathering Storm2.4%54.3%50.1–58.5%
Nimbus Cloak1.3%49.3%43.7–55.0%
Absolute Focus0.9%51.2%44.4–58.0%
Axiom Arcanist0.8%52.0%44.6–59.3%
Arcane Comet0.8%48.2%40.8–55.7%
Waterwalking0.5%48.3%39.3–57.3%
Deathfire TouchFew games0.2%33.3%20.6–49.0%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Revitalize70%50.7%49.9–51.5%
Bone Plating67%50.6%49.8–51.4%
Font of Life3.3%46.8%43.2–50.4%
Second Wind1.3%52.8%47.0–58.5%
Guardian0.9%41.9%35.3–48.8%
UnflinchingFew games0.4%40.0%30.0–50.9%
OvergrowthFew games0.3%36.2%25.9–48.0%
ConditioningFew games0.3%51.5%39.8–63.0%
DemolishFew games0.1%41.9%26.4–59.2%
Shield BashFew games0.1%32.1%17.9–50.7%
Grasp of the UndyingFew games0.1%40.9%23.3–61.3%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight22%49.0%47.6–50.4%
Biscuit Delivery17%48.9%47.3–50.5%
Magical Footwear5.5%50.7%47.9–53.5%
Cash Back0.8%43.7%36.5–51.1%
Jack Of All TradesFew games0.3%47.4%36.5–58.5%
Triple TonicFew games0.3%43.1%31.2–55.9%
Approach VelocityFew games0.3%50.0%37.5–62.5%
Time Warp TonicFew games0.2%44.4%30.9–58.8%
Unsealed SpellbookFew games0.1%45.8%27.9–64.9%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Relentless Hunter4.2%46.5%43.3–49.7%
Cheap Shot3.9%46.6%43.4–50.0%
Electrocute3.6%46.3%42.9–49.7%
Grisly Mementos3.5%45.4%42.0–48.9%
Taste of Blood0.6%43.8%35.5–52.4%
Ultimate Hunter0.5%44.4%35.6–53.5%
Deep Ward0.5%51.8%42.6–60.8%
Treasure HunterFew games0.3%38.8%28.1–50.8%
Sixth SenseFew games0.3%45.6%33.4–58.4%
Dark HarvestFew games0.1%45.2%29.2–62.2%
Sudden ImpactFew games<0.1%30.0%14.6–51.9%

Questions

What keystone do Nami Support players take on KR?

Summon Aery, with Resolve as the secondary tree, is the most played page: 70% of 22,299 games in all ranks, patch 26.20, 50.7% win rate.

What other rune page do Nami Support players use?

Electrocute with Sorcery: 4% of 22,299 games in all ranks, patch 26.20, 46.6% win rate.

Which stat shards do Nami Support players pick?

Adaptive force, Adaptive force, Health scaling: 81% of 22,299 games in all ranks, patch 26.20, 50.1% win rate.