SejuaniMid build

Off-meta Mid

Jungle87%Top8%Support3%Mid2%
Win
49.4%
▼0.6 vs Mid
LP a game
+1.60
±1.73
Games
536
a win +21.3 · a loss −17.8
Pick · Ban
0.05 · 0.19%
as Mid · any role

How we measure

Sejuani Mid on KR, patch 26.20: Dusk and Dawn, Zeke's Convergence, Protoplasm Harness; Electrocute + Inspiration; skill order W > Q > E (each the most played of 536 games).

Low sample. 536 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 536 games

Start

DrHp

60% · 47.5% won

Spells

FlIg

60% · 49.2% won

Skills

starts W Q E

60% · 50.0% won

Items 5.4% of games with a core

  1. Dusk and Dawn
  2. Zeke's Convergence
  3. Protoplasm Harness
4th
  • Th57.1% won14% pick
  • Ud47.4% won13% pick
  • Ro52.6% won13% pick

43.8% won (23.1–66.8) · 16 games

BootsChainlaced Crushers48% · 49.6% won

Skill path 58% of games · 51.5% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ28101213
WW14579
EE314151718
RR61116

Skills

Max order
  1. starts W Q E60%50.0%318
  2. starts Q W EFew games15%45.6%79
  3. starts W E QFew games6.8%50.0%36

Starting items

Doran's Ring + 2 × Health Potion60% · 47.5% won · 322 games
  • Doran's Shield + Health Potion 24%49.2% won
  • Doran's Helm + Health Potion Few games13%54.9% won

Boots

Chainlaced Crushers48% · 49.6% won · 256 games
  • Armored Advance 31%52.4% won
  • Crimson Lucidity Few games9.9%50.9% won

Summoner spells

Flash + Ignite60% · 49.2% won · 319 games
  • Teleport + Ignite 22%48.7% won
  • Flash + Teleport Few games15%50.6% won
Every option as a table27 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
4th item, of 145 games that reached it
ThornmailFew games14%57.1%36.6%–75.5%21
Boots
Chainlaced Crushers48%49.6%43.5%–55.7%256
Armored Advance31%52.4%44.8%–59.9%164
Crimson LucidityFew games9.9%50.9%37.9%–63.9%53
No bootsFew games6.5%34.3%20.8%–50.8%35
Starting items
Doran's Ring + 2 × Health Potion60%47.5%42.1%–53.0%322
Doran's Shield + Health Potion24%49.2%40.7%–57.8%128
Doran's Helm + Health PotionFew games13%54.9%43.4%–66.0%71
Summoner spells
Flash + Ignite60%49.2%43.8%–54.7%319
Teleport + Ignite22%48.7%39.9%–57.6%119
Flash + TeleportFew games15%50.6%40.0%–61.2%81
Skill order
Max W Q E · starts W Q E60%50.0%44.5%–55.5%318
Max W Q E · starts Q W EFew games15%45.6%35.1%–56.5%79
Max W Q E · starts W E QFew games6.8%50.0%34.5%–65.5%36
First 11 skill points
W Q E W W R W Q W Q R58%51.5%45.9%–57.1%297
Q W E W W R W Q W Q RFew games14%46.6%35.6%–57.9%73
W E Q W W R W Q W Q RFew games5.9%53.3%36.1%–69.8%30
Finished items
Hollow Radiance39%50.2%43.5%–57.0%207
Thornmail32%54.6%47.2%–61.8%174
Heartsteel30%50.0%42.3%–57.7%160
Unending Despair19%57.4%47.7%–66.6%101
Randuin's OmenFew games10%48.2%35.4%–61.2%54
Kaenic RookernFew games8.8%53.2%39.2%–66.7%47
Imperial MandateFew games8.0%58.1%43.3%–71.6%43
Frozen HeartFew games6.5%62.9%46.3%–76.8%35
Sunfire AegisFew games6.3%50.0%34.1%–65.9%34
Rylai's Crystal ScepterFew games5.6%43.3%27.4%–60.8%30

Questions

What do Sejuani Mid players build first on KR?

The most played core is Dusk and Dawn, then Zeke's Convergence, then Protoplasm Harness: 3% of 536 games in all ranks, patch 26.20, 43.8% win rate.

What skill order do Sejuani Mid players use?

Most often they max W, Q, E and start W, Q, E: 60% of 526 games with a skill order in all ranks, patch 26.20, 50.0% win rate.

Which summoner spells do Sejuani Mid players take?

Flash and Ignite, in 60% of 536 games in all ranks, patch 26.20, 49.2% win rate.