- Win
- 48.4%
- ▼1.6 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 31
- Pick · Ban
- 0.00 · 4.0%
- as Jungle · any role
Seraphine Jungle on KR, last 7 days: Arcane Comet + Domination; skill order Q > W > E (each the most played of 31 games).
Low sample. 31 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
DominationSecondary
ShardsOffense Ability haste 100%Flex Adaptive force 100%Defense Health 100%Set taken in 87% of games
Every rune with its win rate3 runes · 1 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 84% | 50.0% | 32.1–67.9% |
| TranscendenceFew games | 84% | 50.0% | 32.1–67.9% |
| ScorchFew games | 65% | 55.0% | 34.2–74.2% |
Questions
What keystone do Seraphine Jungle players take on KR?
Arcane Comet, with Domination as the secondary tree, is the most played page: 32% of 31 games in all ranks, last 7 days, 70.0% win rate.
Which stat shards do Seraphine Jungle players pick?
Ability haste, Adaptive force, Health: 87% of 31 games in all ranks, last 7 days, 48.2% win rate.







