SeraphineTop runes

Off-meta Top

Support96%Top<1%
Win
43.9%
▼6.1 vs Top
LP a game
−1.60
±3.54
Games
123
a win +19.3 · a loss −18.2
Pick · Ban
0.01 · 4.1%
as Top · any role
Few games

How we measure

Low sample. 123 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Ability haste 83%Flex Adaptive force 100%Defense Health 93%Set taken in 70% of games
Every rune with its win rate8 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band93%44.7%35.9–53.9%
Transcendence89%43.6%34.7–53.0%
ScorchFew games76%44.7%35.0–54.7%
Arcane CometFew games56%46.4%35.1–58.0%
Summon AeryFew games32%38.5%24.9–54.1%
Gathering StormFew games19%43.5%25.6–63.2%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic InsightFew games55%44.1%33.0–55.9%
Biscuit DeliveryFew games52%46.9%35.2–58.9%

Questions

What keystone do Seraphine Top players take on KR?

Arcane Comet, with Inspiration as the secondary tree, is the most played page: 38% of 123 games in all ranks, patch 26.20, 42.6% win rate.

What other rune page do Seraphine Top players use?

Summon Aery with Inspiration: 15% of 123 games in all ranks, patch 26.20, 38.9% win rate.

Which stat shards do Seraphine Top players pick?

Ability haste, Adaptive force, Health: 70% of 123 games in all ranks, patch 26.20, 41.9% win rate.