- Win
- 36.5%
- ▼13.5 vs Top
- LP a game
- —
- Not enough games
- Games
- 63
- Pick · Ban
- 0.02 · 12.7%
- as Top · any role
Low sample. 63 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
InspirationSecondary
ShardsOffense Ability haste 78%Flex Adaptive force 100%Defense Health 87%Set taken in 68% of games
Every rune with its win rate6 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 87% | 36.4% | 24.9–49.6% |
| TranscendenceFew games | 86% | 37.0% | 25.4–50.4% |
| ScorchFew games | 76% | 35.4% | 23.4–49.6% |
| Arcane CometFew games | 59% | 40.5% | 26.4–56.5% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 41% | 42.3% | 25.5–61.1% |
| Biscuit DeliveryFew games | 40% | 40.0% | 23.4–59.3% |
Questions
What keystone do Seraphine Top players take on LAS?
Arcane Comet, with Inspiration as the secondary tree, is the most played page: 29% of 63 games in all ranks, patch 26.20, 38.9% win rate.
Which stat shards do Seraphine Top players pick?
Ability haste, Adaptive force, Health: 68% of 63 games in all ranks, patch 26.20, 37.2% win rate.










