SeraphineTop runes

Off-meta Top

Support95%Bot3%Top<1%
Win
36.5%
▼13.5 vs Top
LP a game
—
Not enough games
Games
63
Pick · Ban
0.02 · 12.7%
as Top · any role
Few games

How we measure

Low sample. 63 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Ability haste 78%Flex Adaptive force 100%Defense Health 87%Set taken in 68% of games
Every rune with its win rate6 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games87%36.4%24.9–49.6%
TranscendenceFew games86%37.0%25.4–50.4%
ScorchFew games76%35.4%23.4–49.6%
Arcane CometFew games59%40.5%26.4–56.5%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic InsightFew games41%42.3%25.5–61.1%
Biscuit DeliveryFew games40%40.0%23.4–59.3%

Questions

What keystone do Seraphine Top players take on LAS?

Arcane Comet, with Inspiration as the secondary tree, is the most played page: 29% of 63 games in all ranks, patch 26.20, 38.9% win rate.

Which stat shards do Seraphine Top players pick?

Ability haste, Adaptive force, Health: 68% of 63 games in all ranks, patch 26.20, 37.2% win rate.