- Win
- 50.0%
- ▼0.0 vs Top
- LP a game
- —
- Not enough games
- Games
- 100
- Pick · Ban
- 0.02 · 15.2%
- as Top · any role
Low sample. 100 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
InspirationSecondary
ShardsOffense Ability haste 71%Flex Adaptive force 100%Defense Health 80%Set taken in 56% of games
Every rune with its win rate7 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 87% | 51.7% | 41.4–61.9% |
| TranscendenceFew games | 87% | 50.6% | 40.3–60.8% |
| Arcane CometFew games | 71% | 47.9% | 36.7–59.3% |
| ScorchFew games | 66% | 45.5% | 34.0–57.4% |
| Gathering StormFew games | 26% | 61.5% | 42.5–77.6% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 50% | 46.0% | 33.0–59.6% |
| Biscuit DeliveryFew games | 45% | 46.7% | 32.9–60.9% |
Questions
What keystone do Seraphine Top players take on NA?
Arcane Comet, with Inspiration as the secondary tree, is the most played page: 43% of 100 games in all ranks, patch 26.20, 46.5% win rate.
Which stat shards do Seraphine Top players pick?
Ability haste, Adaptive force, Health: 56% of 100 games in all ranks, patch 26.20, 48.2% win rate.











